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Thread: Ps3 fate grinds

  1. #51
    Player
    varaville's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Nimue Feithel
    World
    Ultros
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Jinko View Post
    All you need to do is have strict drawing protocols when entering a fate circle. (like above mentioned)

    On top of this you should remove all unnecessary mobs/NPCs whilst a Fate is in progress, de-spawn chocobos companions and minions, the first thing not to be drawn should be summoners pets, as long as they still function as normal (whilst invisible) that is just fine.
    It's not /just/ with FATEs though, at least on my (PC) end. This occurs whenever there's a large amount of models to render, whether it be in a sanctuary, in a FATE, or just in a generally congested area of the map. So the fix should encompass all of that and not just FATEs. Just fix the display priorities or add a toggle for the amount of renders that get loaded...
    (0)

  2. #52
    Player
    Nedhitis's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Nedhitis Hythukoim
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Ah, I was about to post a thread on the same matter, but I see someone got ahead. Good.

    And yes, this is of utmost priority (game-wise) right now... It affects PS3 and low-end PC users alike, and let me tell you that FATEs are not the only feature affected by this... It is kind of getting old and inmersion-breaking to see sliding mounts as you travel, appearing-disappearing NPCs on cities and (ghost) towns and, worst of all, my OWN character making a silly in-place slide whenever I hit a skill or spell in a crowded area.

    As for FATEs themselves, I have seen myself on the ridiculous need of having to spam Flash in the midst of what my screen shows as "nothing" to get enough credit for Gold badge, and it only works for those FATEs with many mobs to kill; needless to say I am actually being and FEELING useless to contribute on the FATE itself. I keep /facepalming at myself when I get to an "invisible" FATE which is about to end, get to wherever I perceive there MIGHT be the most amount of mobs, cast exactly 3 Flashes, and there: gold badge...

    So, please, keep this thread on front page and information about any progress as updated as possible... We would be most thankful.



    Semi offtopic P. S.: FATE for The Coeurlclaw King is... too easy. He literally dies in less than a minute. Does big damage, yes, but still, at least give him a little more HP....
    (1)

  3. #53
    Player
    Azurewrath's Avatar
    Join Date
    Mar 2011
    Location
    Ulduh
    Posts
    21
    Character
    Azarahl Loetryss
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Fate grind groups are ruining this game.
    (1)

  4. #54
    Player
    Genjisamurai's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Renzo Genji
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Azurewrath View Post
    Fate grind groups are ruining this game.
    I plan to get 4 classes to level 50. I need those fates.
    (0)

  5. #55
    Player
    MagusVandel's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Magus Vandel
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Genjisamurai View Post
    I plan to get 4 classes to level 50. I need those fates.
    And you need those all at level 50... immediately? Or could you just play the game, enjoy it, and get there when you get there? I'm not knocking anyone for wanting to rush through, but I am suggesting that if I'm paying 12.99 a month, and probably going to do so for some time, I want to enjoy ALL of the game content. Not just the last 5% of it.
    (6)

  6. #56
    Player
    Rodric_Arbeau's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    38
    Character
    Rodric Arbeau
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Totally agree. PS3 users are at a huge disadvantage to PC players. Please patch this!
    (0)

  7. #57
    Player
    Lylovir's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Lylovir Dijurae
    World
    Midgardsormr
    Main Class
    Conjurer Lv 40
    This is not restricted to PS3 and low-end PC users. I have a fairly decent gaming PC that runs the game at maximum settings with no lag and still encounter this issue. Enemies and many players are completely invisible and I'm unable to interact with them when trying to participate in Bahemoth and Odin. As a healer, this makes doing my job next to impossible.
    (3)

  8. #58
    Player
    Stragin's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Cephon Altera
    World
    Exodus
    Main Class
    Marauder Lv 43
    I give my full support!

    If this issue isn't bad enough my PS3 has decided this game unplayable today, everywhere I go I fall through terrain, load times are 3 minutes, I can't craft an iron ingot without the game freezing... 4th day playing this game and all was fine to this point but now idk... maybe it's killing my PS3?
    (0)

  9. #59
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    removing npc/minions/summons n other players aoe/skil spam would help alot

    i can rarely see the big boss fate events like behemoth etc due to over crowded areas n the amount of constant aoe spams im guessing
    (0)

  10. #60
    Player
    TerryQ1967's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Tal F'ash
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Hope this problem us solved soon, at the moment fate lag is a nightmare. Often I have died before anything appears on screen. If this is not solved before the end if my free period, I will not be paying for subscription. I will also recommend to any I hear interested in the game not to bother, not yet anyway.

    It's a shame really because it looks such a good game when it works.
    (0)

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