Quote Originally Posted by Loony_BoB View Post
I still think it would work if it was a simple case of sp is earned based on stamina used
But what happens when something dies too quickly for each member of the team to expend 3 (or even 1) stamina bars? The fights in this game right now are way too quick to account for that. Peregrine's fix is one of the only decent ones, gives room for leniency but punishes people who are afk for too long.