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  1. #101
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Before I left FFXI.. I made Almace+1, full creed+2 and Mavi+2 sets, reached lv90, and I started since PC launch. With that long history, for me the most fun challenging things in XI is contents like storylines, Magian Trials, Dynamis, Salvage, ZNM, Sky, Sea, and Abyssea. The content that I listed here kept me busy and involved with leading random people in my party, and doing stuff with my small ls. I did all that without bothering with HNM.

    In fact for me, the most frustrating thing in XI was HNM. Again, to me that is more frustrating than challenging because there is only one thing you have to keep track of and that is time. Factor in third party cheating tools, mpk, and stealing attempts from other LS with that, and that is enough to take fun out of the game and make you more frustrated than anything else which is why I didn't do it.

    Now if the dev team make HNM with long term goals with elite drops, I think that will only lead to disaster because further down the line when level cap is increased there will be more suitable equipment for the new levels. I don't mind if the dev team put HNM in this game, but I think it is too soon for it. Lv50 or 60 is just not high enough for super elite stuff in my opinion.
    (1)

  2. #102
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Gear swapping. An AH that does NOT display the current prices for stuff (undercutting is absolutely insane in this game). Long term goals. Slower leveling (as it is it's just WAY too fast).

    And to those of you who like to exaggerate saying shit like "carrying 60 pieces of gear for 1 job, no thanks", remember that we didn't even have half the inventory space we have in XIV. It was 1/4th of XIV's inventory space in XI for a long time, and while I had about 4 sets for one of my jobs and 3 for another, I could still carry gear for 2 of my jobs at a time and still have a little bit of extra space to carry stuff around. <.<
    (0)

  3. #103
    Not to mention people already carry all of their gear for all of their jobs and classes on them as is in XIV..so can't exactly use the argument about carrying "a lot of gear" lol. People even carry around crafting mats all the time.
    (1)

  4. #104
    Player

    Join Date
    Dec 2011
    Posts
    236
    Quote Originally Posted by Klefth View Post
    Gear swapping. An AH that does NOT display the current prices for stuff (undercutting is absolutely insane in this game). Long term goals. Slower leveling (as it is it's just WAY too fast).

    And to those of you who like to exaggerate saying shit like "carrying 60 pieces of gear for 1 job, no thanks", remember that we didn't even have half the inventory space we have in XIV. It was 1/4th of XIV's inventory space in XI for a long time, and while I had about 4 sets for one of my jobs and 3 for another, I could still carry gear for 2 of my jobs at a time and still have a little bit of extra space to carry stuff around. <.<

    AH that doesn't display prices? GTFO How am I supposed to know what something is worth ? Google it take your word for it?
    (0)

  5. #105
    Player
    Bladerunner's Avatar
    Join Date
    Jul 2012
    Posts
    19
    Character
    Bladerunner Cofresi
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    As everyone has mentioned in previous posts, I agree with a bunch of the additions. I think they have to raise the level cap right away to 60 and make the time from 50 to 60 take at least as long as it did from 1-50. This might encourage some exp parties and also give some meaning to gear you get. In fact I would increase the amount of exp needed for every level starting at 10 so that gear has more meaning throughout the leveling process. Why get that bow of owls when you will be level 30 in 2 hours and the level 30 bow is much better?
    (2)

  6. #106
    Player
    Xmishma's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    4
    Character
    Xmishma Ryukage
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    One of the very few things that I miss in this game is a battle menu. I may be forgetting a little, but I don't remember any FF that did not have one. Maybe after level cap it will make more sense to make one when/if there are tiered spells.
    (0)

  7. #107
    Quote Originally Posted by Jaimie View Post
    AH that doesn't display prices? GTFO How am I supposed to know what something is worth ? Google it take your word for it?
    The community eventually sorts it out. Take XIV for example, you have someone selling something for 36k based on NPC/mat prices, people will undercut by 7-26k+ just to get their stuff sold quicker. This is why seeing active prices is bad only in a community who can't use a little common sense let alone courtesy when selling goods. When you start dropping things below NPC price you're just trying to screw people out of a decent profit.

    If the past 12 sales says 70k you have no reason throwing it up for 17k, this way with only history shown even if you do undercut it won't display the 17k, it'll display the past sales and you just made 70k simply because you were selling under someone else and yours sold faster.
    (3)

  8. #108
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Andrien View Post
    Now if the dev team make HNM with long term goals with elite drops, I think that will only lead to disaster because further down the line when level cap is increased there will be more suitable equipment for the new levels.
    how is that in any way disastrous? was it disastrous to XI when they raised the level cap, in spite of much of the best gear in the game being from HNM prior to that? (rhetorical question. the answer is clearly 'no')

    i don't understand your logic whatsoever.
    (1)

  9. #109
    Player
    ShivenCasull's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    171
    Character
    Shiven Casull
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jynx View Post
    biggest thing for me would be to not treat the overworld as a teleportation hub that is to be skipped at ones lesuire.
    Agreed. I almost feel like they implemented anima to combat how difficult travel could be in XI

    Since everyone -should- have their own personal chocobo, I would be okay with a complete revamp of teleporting.

    I also liked the blind bidding system from XI. Undercutting and market cornering is much harder to do when you can't see active pricing.

    Quote Originally Posted by Jaimie View Post
    AH that doesn't display prices? GTFO How am I supposed to know what something is worth ? Google it take your word for it?
    You would still have a list of what the item was sold for previously. It's not like it becomes a random guessing game.
    (1)
    Last edited by ShivenCasull; 10-24-2012 at 07:07 AM.

  10. #110
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by fusional View Post
    how is that in any way disastrous? was it disastrous to XI when they raised the level cap, in spite of much of the best gear in the game being from HNM prior to that? (rhetorical question. the answer is clearly 'no')

    i don't understand your logic whatsoever.

    The majority of lv75 HNM gear, and relic became obsolete in just one update. Many was dissatisfied because of this because it took months to obtain some of that. I don't know if I can elaborate that any simpler for you, but if you still don't get it, you probably have some of the symptoms for romnesia..
    (0)

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