Page 1 of 33 1 2 3 11 ... LastLast
Threads 1 to 20 of 651

Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 2,809
    08-22-2013, 08:02 PM Go to last post
  1. Adventurer Squadron Command Missions needs a new command

    Please give us the ability to tell our squadron to ignore adds.

    Started by Joe777‎, Yesterday 05:05 AM
    • Replies: 2
    • Views: 122
    Today, 10:01 AM Go to last post
  2. Is Duty Roulette: Frontline Bugged

    I wasn't sure if I should post this in the bug report or not, but I've been noticing this for a while, but Duty Roulette: Frontline always puts me in...

    Started by Hinalover‎, 09-30-2017 12:43 PM
    • Replies: 4
    • Views: 269
    Yesterday, 12:41 AM Go to last post
  3. new job suggestions

    Dear Square Enix, I have played FFXIV and FFXI since their releases and prerelease and have enjoyed them for several several years. however I have a...

    Started by retribution‎, 10-13-2017 12:08 AM
    beastmaster
    • Replies: 9
    • Views: 374
    10-16-2017, 10:50 PM Go to last post
  4. An idea for a pet tank

    Imagine a shapeshifter, something that has been done before in games to quite satisfactory levels. Although never perfect. One of the big issues...

    Started by Marveth‎, 10-09-2017 11:35 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 561
    10-12-2017, 10:50 PM Go to last post
  5. logical approach to DPS meter ingame

    i know the devs thoughts behind this but seeing as how other mmos have done this and are still up and running to this day and i know how...

    Started by Sh4dow‎, 06-13-2017 03:59 AM
    8 Pages
    1 2 3 ... 8
    1 Deleted Post(s)
    • Replies: 72
    • Views: 5,974
    10-10-2017, 11:48 PM Go to last post
  6. Time BattleMage (job suggestion)

    I just wanted to post my idea for a new job for FF14 and i think the Time mage (more specifically the the time battlemage for ff12 zodiac) would be a...

    Started by Pastahnak‎, 09-28-2017 04:56 AM
    2 Pages
    1 2
    mage, new class, suggestion, tank, time battlemage
    • Replies: 10
    • Views: 386
    10-10-2017, 11:31 PM Go to last post
  7. Limit Break

    OK it's kind of cool to use Limit Break, and it should be! Then why is there always an argument as to who has to use it? Hmmm, maybe because it...

    Started by Jaeger‎, 08-03-2017 01:20 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,258
    10-05-2017, 06:19 PM Go to last post
  8. Pirate Class (New Class Concept)

    Pirate Class Concept It is a concept I thought of while playing the Redmage, but the difference is that it is a Melee/Ranged physical Dps Class...

    Started by AmaliaNya‎, 08-15-2017 07:36 PM
    2 Pages
    1 2
    class, new class, new class ideas
    • Replies: 13
    • Views: 781
    09-25-2017, 10:42 PM Go to last post
  9. Too many "Must-Haves" in the Role Choices Menu.

    So we got rid of the Cross-Class System (which I'm all on-board for doing) and replaced it with the new Role System which is basically a Post-Mists...

    Started by Maeka‎, 07-15-2017 09:07 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 58
    • Views: 4,650
    09-25-2017, 04:24 AM Go to last post
  10. Role Actions & range of use

    We've had role actions for a few months now and I felt like organizing all of them in terms of priority and spectrum of use. Thus, I'm gonna post a...

    Started by The_Last_Dragoon‎, 09-09-2017 07:51 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 631
    09-15-2017, 09:02 PM Go to last post
  11. Weapons for future jobs

    So here's a list of some weapons still free to be used for future jobs: Gunblade Club/Mace Whip Nunchaku Megaphone Quarterstaff Fan...

    Started by Zohar_Lahar‎, 08-11-2017 11:52 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,045
    09-12-2017, 11:46 PM Go to last post
  12. Battle Chat Parser

    Chat Log could read as follows: Damage Dealt 4000/s - 120000 total Damage - 32% crit - 40% Direct hit. With the example above I can see that I...

    Started by Astral145‎, 09-06-2017 10:29 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 1,298
    09-10-2017, 12:59 PM Go to last post
  13. Active Time Event Limit Break 4

    I really like the Active Time Event in the Susano and Shinryu. It gives an intense sense of the party working together. Perhaps we can have ATE LB...

    Started by Opus‎, 08-28-2017 08:45 PM
    • Replies: 7
    • Views: 630
    09-06-2017, 02:15 AM Go to last post
  14. Anybody else disappointed by....

    The lack of combat underwater? Especially in the ruby sea... it just kinda feels like a waste of space... no combat while flying makes sense since...

    Started by Okamimaru‎, 08-13-2017 03:20 AM
    • Replies: 5
    • Views: 920
    08-31-2017, 03:00 AM Go to last post
  15. Challenge: Recreate your job in equal or greater complexity using 12 or fewer actions

    This is an experiment in minimalism (and the action synergy that can make up for it). You have 12 or fewer action keys by which to recreate your...

    Started by Shurrikhan‎, 08-16-2017 08:21 AM
    2 Pages
    1 2
    button bloat, efficiency, experiment, minimalism, synergy
    • Replies: 13
    • Views: 975
    08-27-2017, 01:14 AM Go to last post
  16. Consolidated vs. Open Combos - Which would you prefer?

    Which of the below would you prefer? Consolidated Combos: Combos function as before in terms of actions, effects, and availability, but require...

    Started by Shurrikhan‎, 05-28-2017 06:38 PM
    2 Pages
    1 2
    combos
    • Replies: 15
    • Views: 1,530
    08-26-2017, 06:56 AM Go to last post
  17. Target's Target castbars in stormblood

    I've heard that there will be castbars on the ememy list, and there are already cast bars for focus target and regular target, but what about...

    Started by Anzarudo‎, 06-03-2017 08:10 PM
    • Replies: 1
    • Views: 394
    08-19-2017, 02:34 AM Go to last post
  18. More weapons

    Add more weapons, would be cool to see 2 handed maces and stuff for warriors like WHM got 2 handed staffs and wands. Wands should be able to fire a...

    Started by Windwalker‎, 07-31-2017 11:21 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 707
    08-11-2017, 11:41 PM Go to last post
  19. Job Gauges, OGCDs, buffs, etc.

    Could we get an overhaul to this system? I can't ever look at what is happening on screen nor my character to enjoy their animations. This is a very...

    Started by Red-X-deR‎, 08-09-2017 01:42 PM
    job gauge
    • Replies: 4
    • Views: 439
    08-10-2017, 03:39 AM Go to last post
  20. Instance to Teach Mechanics Upon Using a Jump Potion.

    With the release of the jump potion I have noticed quite a few people failing basic mechanics. Granted it isn't really the fault of the players since...

    Started by nhapopoluko‎, 08-07-2017 03:07 AM
    • Replies: 6
    • Views: 422
    08-08-2017, 03:45 AM Go to last post

Page 1 of 33 1 2 3 11 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread