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Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 3,443
    08-22-2013, 08:02 PM Go to last post
  1. Idea for an optional role: Support

    "So what is this ridiculous Support role I'm talking about?" This is an optional role for limited jobs and even DoH/DoL to a certain extent become...

    Started by Phelsetti‎, 02-05-2019 02:01 PM
    • Replies: 9
    • Views: 435
    Yesterday, 05:00 AM Go to last post
  2. Quality of Life Wishlist FF14

    Here can people post all kinds of quality of life improvments you want to see for FF14. Stuff you want to see gettign fixed, stuff you want to see...

    Started by Kaiserdrache‎, 01-01-2019 10:04 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 925
    Yesterday, 04:43 AM Go to last post
  3. Triple Triad Ideas/ points that id like to see fixed/added

    The current form of Triple Triad is nothing but just a boring RNG based grindfest, when it comes to collecting the cards and I think, theres alot of...

    Started by Kaiserdrache‎, Yesterday 12:36 AM
    • Replies: 2
    • Views: 62
    Yesterday, 04:20 AM Go to last post
  4. Idea regarding new and old jobs...

    So first I would like to start by apologizing for any error in my writing, and saying that I totally have no idea is what I'm proposing is hard or...

    Started by Lezca‎, 02-03-2019 12:18 PM
    • Replies: 9
    • Views: 396
    Yesterday, 02:40 AM Go to last post
  5. From Scratch: 6.0 Progression Systems

    What would you like to see from 5.0 Progression Systems? What current issues do you perceive, generally or in the technicals alone, with current...

    Started by Shurrikhan‎, 02-01-2019 09:13 PM
    2 Pages
    1 2
    gearing, progression
    • Replies: 13
    • Views: 632
    02-22-2019, 11:17 PM Go to last post
  6. [Suggestion] boss starting animation earlier

    Hi, so as many of you may already know, FF14 isn't the most responding mmorpg around there and this is due to a multiple of factor. On interesting...

    Started by Sylvain‎, 02-22-2019 06:30 PM
    • Replies: 0
    • Views: 73
    02-22-2019, 06:30 PM Go to last post
  7. Spell Glamour, visual alternation (something like summoner lvl 50 has for pets)

    Hello, with more versions of basic spells for example: Stone (I, II, III, IV), Malefic (I, II, III, IV), others which have more variations...

    Started by Spello‎, 02-21-2019 04:23 AM
    #glamour, #spell_glamour, #summoner, #visual_alternative, #white_mage
    • Replies: 2
    • Views: 94
    02-21-2019, 05:09 AM Go to last post
  8. Consolidated Combos would solve the issue of button bloat going into Shadowbringers

    Before anyone gets up in arms about how consolidated combos will make the game too easy or too brain dead: Yes, it will probably make things slightly...

    Started by Rollout‎, 12-15-2018 01:02 PM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 1,844
    02-06-2019, 03:51 AM Go to last post
  9. Self Sync Level & iLevel?

    Would it be possible to sync your level to whatever you wish, in addition to a toggle for enforcing an iLevel stat crunch, similar to how Dungeons...

    Started by EnigmaticDodo‎, 01-25-2019 12:33 PM
    • Replies: 2
    • Views: 217
    01-29-2019, 03:21 PM Go to last post
  10. Ideas for non-traditional jobs

    So far, jobs have all stuck to being pretty traditional - tanks are armored physical fighters, healers are all magic-based, etc. But I'm hyped on the...

    Started by Azle‎, 11-30-2018 02:24 AM
    2 Pages
    1 2
    • Replies: 19
    • Views: 918
    01-29-2019, 01:58 PM Go to last post
  11. Why do chocobo companions still have "advanced accuracy" traits?

    Just noticed this, 5th slot in each tree is "enhanced accuracy" 5%...do these still do anything? Or just on mobs above your level if you fight...

    Started by Alistaire‎, 01-24-2019 04:15 AM
    • Replies: 4
    • Views: 480
    01-28-2019, 05:13 AM Go to last post
  12. An Idea for Delimiting Blue Mage

    This is an excerpt from in-game chat about Blue Mage: So to clarify a bit, here's why I came up with this: 1. It appears certain blue magic...

    Started by AscendantManes‎, 01-10-2019 07:31 AM
    2 Pages
    1 2
    blue mage, qol suggestion
    • Replies: 11
    • Views: 983
    01-24-2019, 12:13 AM Go to last post
  13. Gear and Progression: A Discussion

    So, in the world of MMO's, end-game progression is a gear treadmill. You do dungeons to get geared up to do raids to then progress through more and...

    Started by Kalise‎, 01-04-2019 05:08 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 775
    01-18-2019, 11:01 PM Go to last post
  14. Allow Materia to be used during iLv Sync in Ultimate Content

    Seems like I accidentally posted in the wrong sub-forum earlier, so I'm going to repost this here since it's more related to the Lv Sync System....

    Started by HyperiusUltima‎, 12-15-2018 08:59 AM
    • Replies: 8
    • Views: 567
    01-15-2019, 08:21 PM Go to last post
  15. Returning the characters body to stage after being knocked off in older content.

    In recent content every fight that has a knockoff the stage mechanic also has the characters body returning to the stage (albeit dead). I would like...

    Started by Osteichthyes‎, 11-04-2018 07:42 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 824
    01-11-2019, 01:30 AM Go to last post
  16. New Job Concept - Chronomancer (Time Mage) / CHR (TMA)

    From the classical FF job system, theres just one mage type missing in this game, and that is actually the Time Mage, or also known as term of...

    Started by Kaiserdrache‎, 01-01-2019 06:45 PM
    • Replies: 9
    • Views: 464
    01-07-2019, 09:48 AM Go to last post
  17. How can we make XIV feel more "RPG-ish"?

    1. What, among things that could one-day be integrated into XIV, makes something feel like an RPG to you? 2. Are there any storytelling advantages...

    Started by Shurrikhan‎, 10-31-2018 06:05 AM
    2 Pages
    1 2
    additions, integrations, mmorpg, rpg
    • Replies: 16
    • Views: 1,338
    01-04-2019, 05:22 AM Go to last post
  18. Class Redesign - Whitemage (Cleric how I'd call them)

    Based on certain proposals Ive already made, Shadowbringers being on the way, I want to write down here a vision of mine, how I think this Class...

    Started by Kaiserdrache‎, 12-21-2018 11:09 AM
    • Replies: 6
    • Views: 530
    01-01-2019, 05:57 PM Go to last post
  19. What is the point of TP by now?

    Current reasons for TP: To provide out-of-combat content in the form of Invigorate as a skill that should or should not be taken depending on...

    Started by Shurrikhan‎, 12-28-2017 07:23 AM
    3 Pages
    1 2 3
    tp
    • Replies: 29
    • Views: 3,397
    12-30-2018, 10:00 AM Go to last post
  20. Idea to make old content not feel as hollow.

    So, I know that part of the process when adding new skills in expansions is cutting down on previous skills that aren't very relevant anymore. But...

    Started by Rollout‎, 11-28-2018 11:59 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,004
    12-28-2018, 10:15 PM Go to last post

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