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  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Shougun View Post
    People will still buff their characters and the prices will change due to the change economic structure you cant assume everything will sell the same.

    500K armor in 1.0 is first moved to 50K because of the redenomination and secondly will not be 50K because the item will be consumed on use (that and many other changes to the game).


    Actually this thread reminds me a lot of the redenomination thread ;_;
    So basically we have 1 of 3 scenerios now

    1) The crafters are screwed over... because everything will be next to worthless so people can afford it. Aka the 50k for a set of armor good enough not to hold back a group in dungeon.

    2) Dungeons will all be laughably easy so gear pre endgame does not matter... aka like in WoW pre-endgame

    3) People will just go into everything gimp because it is not worth the cost for good gear until you get to endgame.


    all 3 of those seems pretty epic fail to me.
    (5)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Xatsh View Post
    So basically we have 1 of 3 scenerios now

    1) The crafters are screwed over... because everything will be next to worthless so people can afford it. Aka the 50k for a set of armor good enough not to hold back a group in dungeon.

    2) Dungeons will all be laughably easy so gear pre endgame does not matter... aka like in WoW pre-endgame

    3) People will just go into everything gimp because it is not worth the cost for good gear until you get to endgame.


    all 3 of those seems pretty epic fail to me.


    1) No, the whole economy will shift. Crafters from 1.0 may feel like they are making less but thats because all the numbers have been shifted down. ALL the numbers


    2) This system has nothing to do with getting gear easily that is a far stretch unrelated assumption


    3) People will still gear themselves out, harder games you dont see people sucking. Its pretty even in an easy game people suck and in a hard game people equally suck - you wont have a drastic number of noobs unless you make the system confusing. People will get their character where they think they need it to play - if you need better gear and are poor guess what.. you go grind (quests, monsters, dungeons, farming, crafting, gathering) like everyone should do.


    While some things I think are valid fears, there is also just hysteria and I think we are leading into the second.
    (0)
    Last edited by Shougun; 02-10-2013 at 02:16 PM.

  3. #3
    Player
    schism's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Zemek Rodon
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Yea you pretty much summed it up. I hope that's not the case but that is what alot of ppl want for some weird reason.
    Quote Originally Posted by Xatsh View Post
    So basically we have 1 of 3 scenerios now

    1) The crafters are screwed over... because everything will be next to worthless so people can afford it. Aka the 50k for a set of armor good enough not to hold back a group in dungeon.

    2) Dungeons will all be laughably easy so gear pre endgame does not matter... aka like in WoW pre-endgame

    3) People will just go into everything gimp because it is not worth the cost for good gear until you get to endgame.


    all 3 of those seems pretty epic fail to me.
    (2)