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  1. #11
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    The more i think about it the more i think i would rather a different system. Like for example opening up all the jobs to all/a number of classes but removing all the action swapping slots from jobs (allows the classes to define themselves within the job more). That way the jobs are not bound to a specific weapon meaning SE can introduce classes and jobs seperately. It would also give Jobs an extra flavour depending on what weapon you used with it.

    No more having to make a new weapon for each and every job. Alternatively no more having to make a new job for each weapon whenever they want to add second, third jobs onto classes. And no more having to bend Jobs to fit weapons they dont traditionally use.
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    Last edited by Alaltus; 01-30-2013 at 03:11 PM.