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  1. #211
    Player
    Nayito's Avatar
    Join Date
    Jul 2012
    Posts
    65
    Character
    Nayito Alsinet
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by CptGrimlock View Post
    You say you only need 1 class then you go and list 2 classes per job One @ 30 and the other @ 15.That's all I was saying all along.You just didn't have any of those combinations on your previous list.That's all I just think maybe you miss understood Me.Great ideas though I'm not hating^^
    well, first i thought that the base class at 30 was implied and what i ment is 1 extra class to unlock the job
    but if you remember, GLA30 needs a CNJ lvl 15 to unlock PLD but on top of having CNJ's and GLA's abilities to choose(not so much choosing from GLA since you have them all) you have MRD's. and that was what i was puting in the chart

    and grim, my shell mate, never took it as hating ^^
    just miscomunication
    (0)
    Last edited by Nayito; 01-30-2013 at 12:12 PM.

  2. #212
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    The more i think about it the more i think i would rather a different system. Like for example opening up all the jobs to all/a number of classes but removing all the action swapping slots from jobs (allows the classes to define themselves within the job more). That way the jobs are not bound to a specific weapon meaning SE can introduce classes and jobs seperately. It would also give Jobs an extra flavour depending on what weapon you used with it.

    No more having to make a new weapon for each and every job. Alternatively no more having to make a new job for each weapon whenever they want to add second, third jobs onto classes. And no more having to bend Jobs to fit weapons they dont traditionally use.
    (0)
    Last edited by Alaltus; 01-30-2013 at 03:11 PM.

  3. #213
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Alaltus View Post
    No more having to make a new weapon for each and every job. Alternatively no more having to make a new job for each weapon whenever they want to add second, third jobs onto classes. And no more having to bend Jobs to fit weapons they dont traditionally use.
    Not sure where you get job-bending. DRK using G.Sword is pretty much established. Summoner's aren't exactly known for their weapons, so getting to use tomes is fine. RDM and rapier have been there thanks to us getting trolled with it in FFXI and FFTA2 also supported that idea.

    While the classes would (IMO) need access to a second weapon that fits it (GLA using Sword and G.Sword, MRD using one-hand axe and G.Axe, MSK using pistol and musket/rifle), there isn't much outside the realm of logic until you get outliers like Blue Mage and the whole Samurai issue.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #214
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Duelle View Post
    Not sure where you get job-bending. DRK using G.Sword is pretty much established. Summoner's aren't exactly known for their weapons, so getting to use tomes is fine. RDM and rapier have been there thanks to us getting trolled with it in FFXI and FFTA2 also supported that idea.

    While the classes would (IMO) need access to a second weapon that fits it (GLA using Sword and G.Sword, MRD using one-hand axe and G.Axe, MSK using pistol and musket/rifle), there isn't much outside the realm of logic until you get outliers like Blue Mage and the whole Samurai issue.
    Bard, i don't personally care about Bard using a bow but its there and already a precedent for SE to do the same with any job they wish. Its trying to fit a square into a triangle and you can see it happening in this thread on multiple occassions, Geomancer a Thaumaturge job, Geomancer a Conjurer job, Samurai a lancer job i could go on and on. I agree on the second weapon but we've been talking about it since day 1 and the devs haven't spoken up on any plans what so ever to implement them.
    (0)

  5. #215
    Player
    CptGrimlock's Avatar
    Join Date
    Mar 2011
    Posts
    121
    Character
    Captain Grimlock
    World
    Hyperion
    Main Class
    Thaumaturge Lv 80
    I made a revised chart sticking to the current system that is in place in the game now.I added the musketeers guild to bring the total to 3 in each city as mentioned before.I then went with the idea of opening Ishguard in an expansion and adding 3 more classes.Pilferer being a duel wield class and Fencer using rapiers,and Cavalier using greatswords.The more I think of it I like this idea because you would have to level the new classes instead of just getting new jobs for free.

    I originally had Corsair under Musketeer but changed it to Ranger,if SE is going for fan service i think Ranger is a more traditional FF job.That's also the same reason I went with Thief,Redmage and Dark Knight.Maybe the get tricky and put Thief under Musketeer(I have heard some people talk of it controversial move like Bard on ARC)then I would put Ninja as the job for Pilferer(which I would personally prefer).

    Keep in mind I was trying to think within the current system and use traditional FF jobs.It was hard to make a list minus Ninja and Samurai as those are 2 classes I really want added.(DRK and SAM are the 2 I want the most^^)http://i.imgur.com/QAYJwSl.jpg

    (4)
    Last edited by CptGrimlock; 01-30-2013 at 11:08 PM.

  6. #216
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Since Limsa is a maritime nation, the job for Musketeer would definitely be Corsair.
    (0)
    ----- Pour l'amitié franco-allemande - Für die deutsch-französische Freundschaft -----

  7. #217
    Player
    Sypherblade's Avatar
    Join Date
    Mar 2011
    Posts
    174
    Character
    Mirri Ross
    World
    Excalibur
    Main Class
    Lancer Lv 45
    Interesting Ideas floating around in this thread...

    I like the idea of a DoL becoming a DoW... Shepherd > Beastmaster

    What about a DoH becoming a DoM?...Cook > Blue Mage (Think Quina from ff9)

    Find ingredients that drop off monsters and cook up a dish that when eaten teaches you a new skill to use as a Blue mage...Maybe make the food like rare/ex so you have to cook it yourself and eat it..but you could buy ingredients off the future AH or find them yourself.

    For this to work correctly I think once your cooking skill is a certain level a Quest would open up and you can take the path of a Blue Mage.... that would be a level 1 class/job that you would have to level up to cap...you could technically learn all the blue mage spells at level one if you cook them up before leveling up your BLU but to balance this...the spells are level locked until your blue is the right level...

    Just an idea~
    (2)
    Last edited by Sypherblade; 01-31-2013 at 03:34 AM.

  8. #218
    Player
    CptGrimlock's Avatar
    Join Date
    Mar 2011
    Posts
    121
    Character
    Captain Grimlock
    World
    Hyperion
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Phe View Post
    Since Limsa is a maritime nation, the job for Musketeer would definitely be Corsair.
    One would think,I was just trying to fit in other peoples ideas on the subject.I for one would prefer Corsair XIV could use a unique job like that.
    (0)

  9. #219
    Player
    Nayito's Avatar
    Join Date
    Jul 2012
    Posts
    65
    Character
    Nayito Alsinet
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    I don't like the thought of DoL or DOH turning into fighting jobs. but that's just me.
    and to think of it, what would a Shepherd do? and also how would the DoH abilities to find nodes and all that help a fighting class? cause we have to remember that the way this job system is done all the abilities from the class go to the job

    as for what grim proposed i'm loving it. keep it the way it was intended at the beggiing, Class for solo and jack of all trades, job for pt and more specific roles.

    as for SAM and NIN and maybe Geomancer they could add a mini expancion or patch with a little town in a old Japan style with lets say an Assasin's, Parivir's and (Insert name here)'s guild for NIN, SAM and GEM(Geomancer) respectibly
    maybe the assasin's guild be a bit hidden from the view
    (2)

  10. #220
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Alaltus View Post
    Bard, i don't personally care about Bard using a bow but its there and already a precedent for SE to do the same with any job they wish.
    Considering Bard is an offshoot of the rogue archetype, which uses Swords, Daggers and Bows, that's not a precedent for anything.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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