We've already dispelled the myth you keeping creating that you had to sit, stare, and wait between pop windows. As many times as you keep trying to use that excuse, it's a completely baseless arguement and only shows your obvious 'player error'. Just because you can't accept it, that will never change the facts. You wasted your own time, doing something you didn't even enjoy, the wrong way.. Period.
If you say 'go back to XI', everyone else can just tell you to 'go back to WoW'.
It's simple, you personally never liked the window system, and feel that alone justifies it being excluded from the game. Your entitled to w/e opinion.
The window system 1st) staggered the pops so it wouldn't pop at the same time everyday (eliminating anyone who was unavailable at let's say 'noon' every single day..) 2) increased the suspense and community by adding some randomness to when exactly it was going to pop (obviously one one possible pop window takes that all away.. Ppl would just show up a minute before the pop, not claim, and roll out, event over.. I met over half my friends list on various campings of NM and HNM) 3) allowed and encouraged pug and ls pt activities in between the windows (for the ppl who understood SE obviously didn't want you twiddling your thumbs or staring at a screen with no action for hrs..which changed with dark ixion/sw, though they had a much shorter open window).
Even though you obviously didn't get it, the system definitely had purpose. Sure, as I said before, it could be tweaked more to appeal to those who don't prefer a window system (shorter open windows, shorter windows), but open world HNM (not FATE spamfest system) shouldn't be excluded for you guys who never even understood it in the first place. I'm all for force spawn and alot of other suggestions in this thread as well, but if ARR is going to stand out, it will need all of these types of content to continually appeal to the masses.