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  1. #11
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zkieve View Post
    If thats what you think.have fun then .
    I dont have problems keeping hate , ever .Perhaps you need to rethink your idea of how to conserve stamina if you think tanking is indeed hard.

    and about the mrd skills not being the best you could have for glad? um, ok?.
    Damage giving hate ? are we playing the same game ? really ?

    Do you really find grinding dificult ?
    Do you have problems keeping hate on single target only with voke and your own def/offensive skills ?

    The more i talk to you the more i think you dont understand how to tank on ffxiv.

    anyways im going to bed, had long night out,i really have nothin vs you but seriously , stop.tanking is a cake in ffxiv compared to any game i have played up to this day, and i always main a tank.if you dont have all the tools you should have of course is gonna be hard. Just becouse you "assume" you dont need them it does not mean you cant get away with it, but having them will make tankin 50-70% easier.But if you want to gymp yourself by not having them , be my guess.

    Level mrd get warmonger and barbaric vamp (or whatever is called) thats 2 more vokes right there for you+ anythin else you get from mrd , (btw for anythin but nms skull sunder2 is awesome).If you really find dificult to keep hate on single target(since we are talking bout grindin), then idk what else to say.
    Again, you seem to miss (repeatedly) the simple fact that "finding something more challenging than something else" doesn't equate to "finding something difficult". The first is a comparation, the second is an absolute.

    I found FFXI EASY. I find FFXIV Hard-ER than FFXI. I can keep hate fine, because I know what I'm doing definitely well, but if you go to the gladiator-dedicated forums both here and in other forums you'll find a TON of less experienced people having lots of trouble keeping it. That simply didn't happen with FFXI, where enemity was very sticky, and there was a ton of enemity plus and enemity minus gear. I see a lot of other gladiators around that can't hold a monster for the life of them, simply because keeping hate in FFXI was a rotation of very few skills. In FFXIV you have to use many more, with different cooldowns and with stamina playing a role. Many find that overwhelming.

    Quote Originally Posted by Argh View Post
    by you constantly dissociating time sinks with a challenge also declares your mis-guidance. did it ever occur to you that a time sink for example, traveling on foot through tough zones avoiding death due to xp loss, IS a challange? the challenge is the avoidance part of mobs that can kill you or your party adventuring. the looking for a party or group time sink's challenge is making or finding companions for your adventure. after all, this is an mmo.
    Changing subject already? How funny. So your idea of "challenge" is walking around for hours in an environment that you've already seen hundreds of time avoiding some monsters led by a predictable artificial stupidity? Oh the challenge lol.

    There's no challenge in wasting people's time needlessly. The challenge is in giving people actually challenging content to face. You know, content that will make you FAIL if you aren't good enough.

    Avoiding aggro monsters while walking around is brain-dead easy.
    Time sinks involve no challege. All they do is described by the word itself. Time thrown in the sink. Wasted Time.
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    Last edited by Abriael; 04-17-2011 at 09:41 AM.