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  1. #11
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zkieve View Post
    Like i said , ffxi is not easy. ffxiv it is.
    You still didn't mention what you think makes tanking grind mobs in FFXI "not easy". Because honestly, I could easily tank them while watching anime/TV on the computer on the side (or even while eating lol), and i was very far from being considered a sloppy tank. Quite the contrary.

    On the other hand, I did mention what I think makes tanking grind mobs in FFXIV more challenging than in FFXI. I heard your opinion. I'd like to hear the reasons behind it, since I gave mine.

    Quote Originally Posted by Mugiwara View Post
    So you want to turn a MMO to an "online Multi-player with instant satisfaction, your are better off playing a single player where these ridiculously timers would make sense, but it doesn't atm. Unfortunately, time sinks are needed to increase the life of any MMO, not having them at all is BAD DESIGN. This will do nothing but decrease the life of the MMO itself since its easier to acquire everything. If you wanted to have things given to you within 30 min of gameplay, a single player sounds best for you because clearly MMOs shouldn't be designed without "timesinks".
    You don't need timesinks to keep a game fresh. You need a constant stream of content (that's why people are required to pay a monthly fee after all). Timesinks are just the easy way out that sloppy/lazy/hard pressed designers take.

    It's not nearly about "Instant gratification". It's about accessibility. The reward isn't important. Access to content is. That's what people pay for, you know.
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    Last edited by Abriael; 04-17-2011 at 08:51 AM.