Read again. Your response to the first quote of mine shows absolutely non understanding on your end. That part wasn't about fleeing. It was about using sprint to increase mobility during battle. Drain makes it possible. Wipe doesn't.

That ties into your response to the 2nd and 3rs quote. The point is the full wipe makes you commit to fleeing. Not strategically getting distance or w.e.

Also worth pointing out is, you're suggesting that you wanna be able to sprint a short distance and then manually stop so you don't have all your TP used. Well, as it is right now if you, say, activate Sprint and then run for only 3 seconds, you'll already have about 200-300 TP back. On the plus side, you'll also still have 15 ,ore seconds of high speed. You get your TP fully replenished well before your buff runs out, so again, when when it comes to TP management thew current design is better.

Unfortunately, as proven here, most people won't understand that until they try it themselves