


Hmm, make Spells cost MP&TP would be much better.So if i were on a mage class, sprinting during battle and having my TP reduced to 0 will have no negative effect on me as apposed to losing WS resorce on a DoW class. But this is totally cool?
Ok then, new suggestion. Sprint should use All MP as well as All TP. Or no MP, no TP, cooldown increased to 2 min.
Like Heal 2: MP 90, TP 100
Or push MP and TP in one and call it SP (Skill Points) like in Ragnarok online. It would be for physical and magical skills
Last edited by Felis; 12-09-2012 at 11:43 PM.
I think if you could the sprint key to any key you wish (besides set keys) then people could play which ever way they feel suits them rather it is Numkey Pad or Controller ect. I like the sprint idea. Though personal I don't like the anima system they have in place unless they restrict it. I like the feeling of getting people to explore to make the world feel more alive instead of running around and seeing no activity, but that is a personal opinion. So I would rather have a sprint instead of anima.

its just a sprint button. -_-


After watching the vid again this whole post is stupid , the swirl you get around your feet looks no different than swiftsong/Flee from XIV/XI. Only legit complaint i see is why make it cost tp instead of just having a CD on it.
because you can only have one action bar in FFXIV:ARR i guess? lolllllllllllll
i love it when people don't understand the concept of opening a game UI and keybindings up to customization and third party addons. jesus. live under a rock more why don't you?



The ONLY reason having to hit spirit would be any sort of an issue is if we don't have FULL control over keybindings or modifier macros.
Based on key customization in the 1.0 world, this would be a total waste of precious ease of access spaces. However, (throwing WoW and SWTOR out there), when you can do whatever you want with your keys and macros... you've got the room.
EDIT: Fusional... it's like we share brainwaves.
Q20: Will we ever be able to send tells from within an instanced area?
A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.



Oh, great to see some smart has entered this thread. It was getting lonely.

Sprint looking good!!!!!!

I dont even know why this is a discussion, the kay mapping will be completely customizable in ARR. I guess the grass grew stale, huh?
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