thats a stupid mini game. like all the mini games in FF games.
but if im gonna grind mobs, just give me filed of valor from ffxi atleast i wont be wasting time running back and forth.
Ummm... look at that animation again... *sees person twists and turns his hands as he's about to cast his spell* :PI think i explained wrong, i love how it's being casted but i don't like the effect of the spell when it hit the mob.sorry... but i LOVE that animation.. its not that static feel around it like in 1.0.
"standing there and tip your forehead"
the casting animation is great to me. less static.. more lively. you just need to get used to it because its new. and i think when you play it for yourself, its even more great.
its like the complains about the graphics being to bad.. i think those bad voices will fade away quickly after release..
Yea, it's ok when you need to kill stuff but i don't feel it well when the map shown the NPC spot, I would love to see something that you need to look for, read what the npc says and after that try to find it. Maybe if they do the same as they do with the mobs that bold a part of the map but in this case bold the city where the npc is.Having a Marker telling this is the spot you have to kill stuff for a quest, is not for babies. I rather not go back to the FFXI days where you barely have any clues on what to do on quests and eventually I give up on some of them.
Keep the markers, keeps people like me from going insane because I don't know where the quests will take me next.
@Preypacer
I get where you're coming from, but your overreacting and looking at things with a very limiting perspective. I highly doubt that basic city quests, especially under level 10 - which in game is considered the tutorial phase (armoury system and leves are still locked) - can be considered the bread and butter of the game.
It's already been confirmed that every aspect of the game, from skills to quests get progressively challenging as levels increase. Let's not be so quick to jump ship.
Oi, boy I hope thaumaturge/black mage doesn't look as bad as that conjurer's. Such an awkward position and movement.
Soloing as a caster doesn't look to pleasing either. I was getting rather mad how often seeing "interrupted", yet seeing no damage taken from the conjurer.
Thankfully this is only alpha because that fight didn't look intense or varied at all.
Only on the FFXIV boards can you see people arguing FOR making quests and storylines less accessible, and the game more bland.
MARRY ME!!!Stop being ridiculous.
First, people did quests in XI plenty - they only avoided the ones that felt like too much effort for not enough reward (which is entirely subjective). Of course, considering how "reward-driven" so many MMO gamers are these days, it becomes a lot of them. We're talking about people who consider any amount of time/effort that stands between them and their "shinies" to be a horrible crime against humanity. That's an issue with the impatient and entitled gamer's mindset typical of "modern gaming", not with the game itself.
Second, FFXI actually played like an RPG, where you're encouraged/required to actually - you know - explore, investigate, talk to different NPCs, see what they have to say, see if they want/need/request anything of you. You actually do have to pay attention to what they're saying and follow-through on it. They actually required you to use your brain - which of course, in today's MMO market is tantamount to asking many to poke their own eye out with a hot stick. FFXI treats you like an actual Adventurer, not a helpless and hopeless idiot who needs to be shown the how/where/what of everything in order to complete it.
Quests in XI felt 100x more like actual quests than almost anything out of the "gaming on training wheels" nonsense to come out since WoW started dumbing down the genre and babying the players. I'm talking everything outside of FoV and GoV which were added much later and are not the core storyline, etc.
The biggest problem with XI was in how poorly worded or translated many of the quests were. That was a problem with the localization, not with the quests themselves. In those cases, yes, you would have to ask another player who may have completed it, or go online to figure it out. There were plenty of quests I did in XI, however, where I never needed to do anything but actually read what the NPC was saying to get through it. Then, SE did the right thing by leaving it up to me to figure it out and complete the task - which is what a quest should be. Killing 10 boars that all but have freaking neon-signs on them saying "Hey stupid, I'm right here. Kill me", so you can find them if you're not even looking, is not questing. It's mundane, repetitive, patronizing and frankly, insulting, BS.
Being given tasks where you are not even required to read a single word of what the NPC says because every. single. step. is clearly pointed out for you is not questing. It's derivative, boring, empty and shallow nonsense. It's lazy, uninspired design and it's something for which Yoshi-P deserves derision, not praise.
If this is the kind of brainless, repetitive, uninspired and boring crap some of you people consider "engaging and fun content", well then be happy... Looks like you're gonna be drowning in it.
I'm not sure what's worse, the way MMO developers these days treat gamers as though they're morons who can't tie their own shoe-laces without an illustrated step-by-step guide, or the fact that so many gamers actually like being treated that way.
http://forum.square-enix.com/ffxiv/t...l=1#post804546Regarding the ! display, was already commented here (link to previous post) but for those we want you to search the target we are planning to leave feature where you need to research.
But... he's a guy
(On a serious note idk if it's he or she, but there a lot of man with a woman avatar here xD. I found funny that moment of Stein Gate)
This is why i am not even interested in Alpha because it will be filled with so many stupid FFXI fanboys on the forums that cant move away from their archaic thinking, i will wait for Beta where people that normally doesn't give a flying fk about FFXIV will give an actual good feedback on how to attract them not this hobos that will keep playing regardless of how this game turns out.
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