Ummm... look at that animation again... *sees person twists and turns his hands as he's about to cast his spell* :P
sorry... but i LOVE that animation.. its not that static feel around it like in 1.0.

"standing there and tip your forehead"

the casting animation is great to me. less static.. more lively. you just need to get used to it because its new. and i think when you play it for yourself, its even more great.


its like the complains about the graphics being to bad.. i think those bad voices will fade away quickly after release..
I think i explained wrong, i love how it's being casted but i don't like the effect of the spell when it hit the mob.

Having a Marker telling this is the spot you have to kill stuff for a quest, is not for babies. I rather not go back to the FFXI days where you barely have any clues on what to do on quests and eventually I give up on some of them.

Keep the markers, keeps people like me from going insane because I don't know where the quests will take me next.
Yea, it's ok when you need to kill stuff but i don't feel it well when the map shown the NPC spot, I would love to see something that you need to look for, read what the npc says and after that try to find it. Maybe if they do the same as they do with the mobs that bold a part of the map but in this case bold the city where the npc is.