Quote Originally Posted by Abriael View Post
You'd have to largely change the storyline to involve GLD, that at the moment have absolutely *nothing* to do with BLM, story-wise.
Bleh messing up my game knowldge. I meant PGL all this time, said GLD.. XD

THM + PGL = BLM


Quote Originally Posted by Abriael View Post
Too bad that nothing of the current system says that they HAVE to have new jobs attached to a class. There's no ghetto rigging to be done. Also, new jobs can alternatively simply be attached to older classes, adding further flexibility to the system.
Nothing says you cant either. And the ghetto rigging as making certain classes have multiple weapons or making a class JUST for a particular job.

Quote Originally Posted by Abriael View Post
And you would lose the balancing factor that you can either be specialized or flexible, depending on you equipping class or job.
You would only lose balance if they didn't balance it themselves. I already said that advance jobs would still be limited to two subjobs and that normal jobs would be the proverbial class. Difference being advance jobs (adv jobs) and classes (jobs) can be better defined as they would be more separate.


Quote Originally Posted by Abriael View Post
Again, try asking someone if you can tank Garuda as a gladiator or a marauder. Lemme know how it works for you.
Has nothing to do with my opinion the job system is crippled for improvement. (Not broken, but crippled).