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  1. #11
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by SkyeWindbinder View Post
    Not that your suggestions don't have some novelty to them, but what I'd like to know is what's really so broken about the system as it is? No one is limited to only one class or one job, you can work your way up to whatever you want and be whatever you want with themere change of a weapon. Besides, as I said, it would depend on how many people want this badly enough to wait longer for ARR to come out so the class/job sytem can be retooled. And I don't know about you, but I don't wanna...
    Not broken XD its just crippled.

    I say crippled because lets imagine SE wants to add a samurai job. They have to add the class
    Add a beast master job? they have to add the class
    Add a Red Mage? They have to add the class.

    Because each job doesn't come with its own fully developed set (only comes with 5 abilities) you HAVE to make a class for each job you introduce. Then you run into overflowing the class system because you've made a class for every job and now there are 20 classes and 20 jobs and if you went GLD you have like 500 abilities to choose from that you'd be an awkward mess. At that point adding a new job you have to so insanely balance the class because you already have 19 other classes that can use whatever you introduce. And one of those combinations is going to be game breaking so you spend forever trying to add in one simple class because you made balancing insane.

    Rather then that just limit the number of classes and introduce job quests that unlock advance jobs. Or sometimes new basic jobs.

    If you try to double up a class (gld -> pld / drk) you run into issues where DRK is DD but is now tanky and cant ever become what he should become.

    And you may even have to introduce exclusion rules where the job sphere unlocks new weapons.
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    Last edited by Shougun; 11-29-2012 at 06:55 AM.