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  1. #71
    Player
    NefGP's Avatar
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    Jul 2011
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    Limsa Lominsa
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    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    tl;dr

    I believe what Yoshi said was that SMN will have 4 pets, each aligned to a specific element that will channel the power of primals/use their essence.

    So no, you don't actually get to summon them outright (which I still hate with a passion) but for all intents and purposes, we will get to use (a faction of) their power. So it'll be FFXI all over again.... minus the cool looking avatars.

    *sigh*

    Honestly I'd rather just have the job play the way it does in the offline games, calling them in for a big flashy effect but that creates a couple of annoying problems, the worst of which being the potential for abuse of spike damage via mass SMN. But there's ways around that, and we don't quite have the level of MP recovery available in this that we did in XI. So burning through all your MP too fast might actually punish a SMN (and it should).

    The other problem is that it can seem a bit dull I suppose, if you're waiting for the right time to bring out a summon and relegated to using cross-class skills in between. Still, I'd much rather be able to use Hellfire, Diamond Dust, Megaflare etc. at will to give the party a decisive advantage by swinging the tide of battle - and look cool doing it - then be forced to play a gimpy pet again.

    Summons are just one of those iconic elements of FF and while I can appreciate Yoshi's idea of making them unique, I still don't like relegating a staple of the series like that to being a reward for the privileged few.
    (0)
    Last edited by NefGP; 11-05-2012 at 05:58 PM.

  2. #72
    Player
    Fantasia's Avatar
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    Nov 2012
    Location
    Ul'dah
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    560
    Character
    Aqu'a Fantasia
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by NefGP View Post
    So no, you don't actually get to summon them outright (which I still hate with a passion) but for all intents and purposes, we will get to use (a faction of) their power. So it'll be FFXI all over again.... minus the cool looking avatars.
    This is the general impression I got, being that they were only 'summoned' for 1 move. Probably (preferably) just a weaker version of that Primal's special (e.g., Aerial Blast for Garoody)
    (0)

  3. #73
    Player
    Tonkra's Avatar
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    May 2011
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    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by NefGP View Post


    Honestly I'd rather just have the job play the way it does in the offline games, calling them in for a big flashy effect but that creates a couple of annoying problems,
    personally have you played other MMorpgs besides FFXI with summoner classes?

    I love summoner and petclasses, so i want to have "real" pets, permanent pets, that i can control and command... that it really makes a difference between a spellcaster and a summoner.. i'd be really disappointed if it would be just "one time summon" each time and after the attack they disappear...
    i mean after hundreds of summons this wouldnt be special anymore either..

    besides that, which offline final fantasys do you mean? in FF10, FF11, FF12, FF13 they are more or less "permanant" and not "one-hit-attack" summons.

    Quote Originally Posted by Fantasia View Post
    I know Elexia already mentioned this, but in almost every FF game up to X (including Tactics and other spin-offs) SMNs WERE a single-move job. X and onwards were the only ones where the summoner actually used the summons in a different manner, and Yoshi said that he wanted to take things down a more traditional route. I believe one of the earlier player polls even mentioned introducing classes like Arithmetician which we haven't seen in a long, loooong time.
    well believe it or not there was a big playerbase calling for a pet class, and not yet an other mage with direct damage spells.. which a summoner would be if a summon is just a one-hit attack spell.

    One-hit attack summons would be just an other "direct damage" spell.. so i could play a black mage then.

    i want that:



    or somethin like that



    and not an other black mage direct damage dealer disguised into a summoner costume ;XD

    a petclass with different mechanics and not yet an other direct damage spell caster.
    i know there are people who dislike pet classes, because they often see them as not that effective when it comes to dps in comparison to other classes.

    but i myself enjoy the different play mechanics and possibilities which petclass summoner bring into a game. i love it.

    btw. the summoner system in AION worked really great.
    i am all the way disappointed what was announced till now.. we could have that amazing different summons, other than ifrit etc.... a summon like belias (fire) which we can see on the last artwork that i posted above..

    but no... it seems summoners are going to be a downcut, direct damage spell attackers... with the same summons which we had in each of the series (ifrit, garuda, bla..).. it could have been so much more innovative.
    (1)
    Last edited by Tonkra; 11-05-2012 at 10:18 PM.

  4. #74
    Quote Originally Posted by Tonkra View Post
    but no... it seems summoners are going to be a downcut, direct damage spell attackers...
    This is the definition of a Final Fantasy Summoner.
    (1)

  5. #75
    Player
    Tonkra's Avatar
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    May 2011
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    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Elexia View Post
    This is the definition of a Final Fantasy Summoner.
    it is not.. Or what is FF10, FF11, FF12, FF13 going supposed to be for you? non existent final fantasys? that argument just doesnt make it better.

    all mondern final fantasys had permanent summons.


    besides that you really cant compare a final fantasy 3 from 199x with a MMorpg.. complete different mechanics. FF3, FF4 etc. had a turn based combat system... so should it be also in FFXIV?

    that argument does not work for me. but well.. hopefully we're getting some information at the next live-letter. let us surprise.
    (1)
    Last edited by Tonkra; 11-05-2012 at 11:16 PM.

  6. #76
    Player
    Babydoll's Avatar
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    Oct 2011
    Location
    Gridania
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    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Tonkra View Post
    it is not.. Or what is FF10, FF11, FF12, FF13 going supposed to be for you? non existent final fantasys? that argument just doesnt make it better.

    all mondern final fantasys had permanent summons.


    besides that you really cant compare a final fantasy 3 from 199x with a MMorpg.. complete different mechanics. FF3, FF4 etc. had a turn based combat system... so should it be also in FFXIV?

    that argument does not work for me. but well.. hopefully we're getting some information at the next live-letter. let us surprise.
    Yeah exactly. Summoner has changed in the FF series over the years. I think in description of summoner in that one pic SE released...doesn't it say its going to be a pet class? Well it needs to actually let players control a pet at all times to feel like a pet class >.<
    (0)

  7. #77
    Quote Originally Posted by Babydoll View Post
    Yeah exactly. Summoner has changed in the FF series over the years. I think in description of summoner in that one pic SE released...doesn't it say its going to be a pet class? Well it needs to actually let players control a pet at all times to feel like a pet class >.<
    SMNs also are WHMs, and we know how much people hated the idea of being a healer on SMN. If it's a pet "imbued with primal's powers" it's basically going to be like the classic summoner (in most FF games) rather than like XI, which is the first true instance of a pet class, since you can't technically count offline titles when using the argument of "different mechanics"..they'd have to follow XI's example.
    (0)

  8. #78
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    Join Date
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    Quote Originally Posted by Babydoll View Post
    Yeah exactly. Summoner has changed in the FF series over the years. I think in description of summoner in that one pic SE released...doesn't it say its going to be a pet class? Well it needs to actually let players control a pet at all times to feel like a pet class >.<
    Quote Originally Posted by Tonkra View Post
    it is not.. Or what is FF10, FF11, FF12, FF13 going supposed to be for you? non existent final fantasys? that argument just doesnt make it better.

    all mondern final fantasys had permanent summons.


    besides that you really cant compare a final fantasy 3 from 199x with a MMorpg.. complete different mechanics. FF3, FF4 etc. had a turn based combat system... so should it be also in FFXIV?

    that argument does not work for me. but well.. hopefully we're getting some information at the next live-letter. let us surprise.
    It can be a pet class w/o the need to have the avatar out 24/7.
    Wrong FFXI is only FF that you could keep a summon out longer due to it slowly consuming your MP and it is a 10 y/o game FFXIII-2 is more modern than that and it has turn based attack and 1 hit summons
    (1)

  9. #79
    Player
    KoujiGeki's Avatar
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    May 2011
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    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    well to be technical here Rydia was a Smn/Blm in ff4 so not all smn where /whm. Only garnet was really not gonna count YTuna cause she can learn black magic going into lulu sphere grid.
    (1)

  10. #80
    Player
    Tonkra's Avatar
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    May 2011
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    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Elexia View Post
    SMNs also are WHMs
    What the heck have you smoked? Summoners are no white mages? because in FFXI mostly all summoners used white mage as a subjob does not mean they are white mages or healers?

    Summoners itself have no healing skills at all. The arcanist in FFXIV is going to be an enfeebler... he has skills like slow, poison etc.. so really nothing to do with WHM.. nor in the past ff series Summoners havent been healers or white mages either..

    and we know how much people hated the idea of being a healer on SMN.
    what has this to do with permanent pets? nothing at all..

    The arcanist will be an enfeebling caster besides controlling and commanding the pet itself.. so it wont be any healer at all. nor the summoner in AION was a healer..

    so why a summoner should be like in FFXI? it dont have to.. a permanent pet does not mean that he has to be a secondary healer.

    Quote Originally Posted by Warlock View Post
    It can be a pet class w/o the need to have the avatar out 24/7.
    and why not? i want to have a damn pet-class... and not an other black mage in form of a summoner with one-hit attack spells
    (1)
    Last edited by Tonkra; 11-06-2012 at 02:20 AM.

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