Quote Originally Posted by Tonkra View Post
well based on the concept art i thought almost the same.. although i would be really disappointed then to be honest.. i wanted a PETCLASS... and not an other mage who casts spells..

i want to have PETS.. and not just an other form of attack spells, which would it be then..
if its going to be like that... i personally would stick to arcanist.

But THAT is not a summoner to me.. its a real DOWNCUT.. a pseudo summoner, wannabe. a fake summoner.


and dissidia come on.. its a beat and up game... not a roleplaying game... if they implement that shit into 14... good night. but i think this is gonna happen.
but its really not what summoners are used to be in the series. a summoner would be downgraded to a mage which spells would be visualized differently. i thought SE is going to implement a petclass.


i dont mind if its different but a one hit spell attack is just too poor to be true.. and i think its would be disappointing for all of us. maybe the summoner job would be more efficient to all those "skillOr playerbase".. but it would be really "lame"


well i think because its a beat and up thats why they made it with "single hit" attacks of course. But FFXIV is not a beat and up
I know Elexia already mentioned this, but in almost every FF game up to X (including Tactics and other spin-offs) SMNs WERE a single-move job. X and onwards were the only ones where the summoner actually used the summons in a different manner, and Yoshi said that he wanted to take things down a more traditional route. I believe one of the earlier player polls even mentioned introducing classes like Arithmetician which we haven't seen in a long, loooong time.

Quote Originally Posted by Undrentide View Post
Maybe Arcanist is going to be used as an proper enfeebling type class...this would give Carbuncle some use...the Arcanist cant do direct damage apart from dots and enfeeebles while Carby does the damage through direct attacks.
I think the main difference between a summoner and an arcanist will be that, even though summoners could not call Carby, they'll have the Primal attacks to deal damage. So if all of Arcanists' own moves are all DoTs and Enfeebles then there's no real way to kill anything unless they added Carby to the fray, but switching to SMN would allow you access to those 4 Primal attacks which could (potentially) be devastating. The presence of these 'spells' would be why Carbuncle is no longer needed, if that's what they're planning to do.