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  1. #81
    Player
    strallaalaa's Avatar
    Join Date
    Sep 2012
    Posts
    478
    Character
    Fragile Stampede
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    adults grow up but new players keep coming in. your saying that they won't enjoy what other people enjoyed then? it's not like they are adding a twilight and vampire diaries theme to the game. though i wouldn't put it past them either lol.

    you are right though, it's like heroin your never gonna get that exact same feeling as the first. but it does have to do with how the game is produced and who it's produced for. mmo's are short lived. and as year goes by you'll realize your paying monthly for an offline game with people in it.

    as for the 16people killing crabs over literally just running around spot to spot doing quests that you don't even read, yeah huge difference but i like the crabs with 16people to roll with over ..solo'ing quests. if i want to enjoy flowers they won't be of the digital kind. but either way i bring up ffxi again, but lol that game had so much exploring in it. the problem people have is that leveling is separated. witch only helps layer a mmo more.

    it's not nostalgia or age that keeps you from not liking other mmo's anymore. read all the threads in every forum for every mmo. either way it's about cash and how people are side lined out of there own enjoyment to sqeeze more people and profits. just like someone else said earlier this is happening with tv and movies too. can't enjoy even a syfy series without it trying to grab other types of audience by adding filler and garbage to it. or using the same name of old just to get old and new into it. in the end we are all getting half of what we used to.
    (5)

  2. #82
    Player
    RudyFails's Avatar
    Join Date
    Jun 2012
    Posts
    99
    Character
    Rudy Fails
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Oh boy, 16 people charging onto one crab does not look completely absurd and ridiculous. Also sticking around one small square foot in the entire map as compared to the exploration that questing can give you. and dungeons too. No no no, camping crabs for hours on end is FAR more enjoyable than that.
    You know, I just really fucking hate when people try to tell me that what I find fun, isn't fun because they say so.

    (8)

  3. #83
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Rokien View Post
    These other mmos don't let you have that adventure for reasons; Quest hubs, Big Question mark markers, level of mobs, ! THIS MOB AGROS DON'T GO NEAR IT!, instances everywhere.
    So you want poor dated game design? Sorry, I don't like wandering around for hours just to speak to one NPC to talk around for hours to speak to another NPC just to speak to another NPC to spend hours looking for one cryptic well hidden dungeon and complete the quest in a matter of days.

    Quote Originally Posted by Rokien View Post
    It's not an adventure if the company is telling you where to go and what to do.
    They're not telling you to do anything with this setup, if anything, shit like level caps is the company forcing you to do something in a particular manner.

    Quote Originally Posted by Rokien View Post
    FFXI is dated, combat is terrible, same with 2.0 (auto attack, blah), after playing tera, teras combat is amazing, and really engaging.
    Funny, your profile says you're a lancer. If you're relying on auto-attack as a means of anything but getting TP, you're pretty awful at your job. You should be weaponskilling at least 80% of the battle, and even then you're hitting Throw to gain TP faster. TERA's combat grows stale very fast. Good as it may be it's incredibly repetitive because the lack of abilities in general. Blade and Soul is far worse with this problem. But hey if mashing a button to hit = fun for you, then go play one of those stale games instead of trying to ruin this one.

    Quote Originally Posted by Rokien View Post
    Though as I said before, it's telling me what to do, guiding me though the game, just like gw2, rift, wow, any other game you can think of. I bring up ffxi for the reasons I said above, I could care less about the world the music, I just want another game that I can get lost in once again, that's what I'm looking for, and that's why I think FFXIV should be more like FFXI in hopes for that to happen again.
    So you want an MMO to get lost in, but the world isn't a factor in that? Cool, you have no idea what you're talking about.

    Quote Originally Posted by Rokien View Post
    Lets also not forget that mmos now, are single player games with multiplayer aspects.
    All of the fucking content in FFXIV right now requires a party. All of it. I cannot just go to hamlet to join in because I need 7 more people. I can't solo Garuda. I can't solo Nael Hard. I cannot solo HNMs. I can't even fucking get into Toto-Rak without getting another person. Where's the singleplayer aspect at?

    You have no idea what you're talking about anymore Rokien. Just stop.

    Quote Originally Posted by RudyFails View Post
    You know, I just really fucking hate when people try to tell me that what I find fun, isn't fun because they say so.

    The same goes for people who try to tell me that what I find fun isn't. LOL MODERN MMO PLAYERS LOVE THEIR HANDS BEING HELD.
    (17)

  4. #84
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    I think FFXIV ARR is going to be a huge hit...in Japan...on the PS3.

    I believe that has been their target audience from the very beginning and from what I have seen, the PS3 audience is very much looking forward to this game.

    I couldn't find the article but I remember Yoshi P saying that they are not trying to corner the market on PC MMO's because there are so many already for people to choose from but rather they are trying to bring the "MMO Experience" to console gamers.

    FFXI was also originally a PS2 game (It was released in Japan on May 16, 2002 for Sony's PlayStation 2, and for Microsoft's Windows-based personal computers in November of that year. The PC version was later released in North America on October 28, 2003, and the PlayStation 2 version on March 23, 2004. In Europe, only the Windows version was released, on September 17, 2004. An Xbox 360 version was released worldwide in April 2006 for all regions, as the system's first MMORPG and first cross-platform MMORPG.

    SO what is my point, esp in this threrad? My point is that Hardcore PC MMO Players were never SE's target audience (although they were the audience that embraced XI) but they hope to create a fun, playable, casual console MMO that can also be played (and enjoyed) on PC...

    ...and I am looking forward to it.
    (2)

    Papa was a rolling stone...wherever he laid his barbut was home.





  5. #85
    Player
    LuxLux's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    72
    Character
    Zak Strayder
    World
    Balmung
    Main Class
    Conjurer Lv 53
    Unhappy people are just unhappy with anything. If "old" players are unable to enjoy what they have today, it is just because they now are old and feel the past it's better and it's not. It's just the lack of ability to appreciate the evolution of things even if they are minimal. Things are always getting better but you need to stop comparing the past or you'll be blind with just your nostalgia of the past.
    (2)

  6. #86
    Player
    strallaalaa's Avatar
    Join Date
    Sep 2012
    Posts
    478
    Character
    Fragile Stampede
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by LuxLux View Post
    Unhappy people are just unhappy with anything. If "old" players are unable to enjoy what they have today, it is just because they now are old and feel the past it's better and it's not. It's just the lack of ability to appreciate the evolution of things even if they are minimal. Things are always getting better but you need to stop comparing the past or you'll be blind with just your nostalgia of the past.
    that's like saying i don't like fighter games like street fighter any more cause they are getting better. the only thing changing in those games is they are getting more complex. longer strings of combo's or what have you. take more time to memorize and get good at characters. doesn't mean they can't make a A+ fighter that is more simpler. so yeah i'm getting older, i don't smoke pot and play all day, i can't kick a teens butt in it. but why are mmo's getting stupider and stupider to play and dumbed down while all other genre are being taken up a notch.

    the reality is we should have everything we had back then with the new. also it's a fact that no matter what at the end of the day it's asking for more in a game not less. then who ever doesn't want to do more doesn't have to. create a top notch mmo then add ways to make it easier with options for others, or separate servers. rather then just start at the bottom and screw everyone else cause it's cheap, easy and probably way more profitable.
    (3)

  7. #87
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    Quote Originally Posted by strallaalaa View Post
    adults grow up but new players keep coming in. your saying that they won't enjoy what other people enjoyed then? it's not like they are adding a twilight and vampire diaries theme to the game. though i wouldn't put it past them either lol.
    No they won't enjoy what you did back then. Did you enjoy the same things as your parents when you were a kid? Most likely not. (Could it be movies, music, books, etc.)

    Video games/MMOs are no different. Customers evolve, games need to adapt.

    but why are mmo's getting stupider and stupider to play and dumbed down while all other genre are being taken up a notch.
    Implying other genres aren't becoming easier as well. If you take offline FF, say hi to "Retry" feature. Gameover don't even have a meaning any more, you can just restart any fight when you want. You're not even forced to die.

    Fail your opening? No problem => restart. We are far from old RPG where you had to do a 30-60 minutes dungeon before getting to the final boss and you were put in a "stressful" situation because failing would mean do the whole dungeon again.

    Sure few niche game are still becoming harder and harder with time (some fighters but also music games or sports games etc.) but these were games that were already hard to master and competitive back in the days.
    (1)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  8. #88
    Player
    Aztlan's Avatar
    Join Date
    Aug 2012
    Posts
    5
    Character
    Az Tlan
    World
    Hyperion
    Main Class
    Fisher Lv 50
    What's the difference or SE providing a (!) and you logging on to Alla k~ and looking at the walkthrough. I say thanks SE!
    (4)

  9. #89
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I couldn't find the article but I remember Yoshi P saying that they are not trying to corner the market on PC MMO's because there are so many already for people to choose from but rather they are trying to bring the "MMO Experience" to console gamers.
    If that is the case..that makes me sad ._. PC will always be far superior to consoles. I would never even consider owning a console..I do not like inferior things. I understand why some people have them but I have no interest in it.

    Also how does one know SE is doing the norm when the game is not out yet? Well not even the fact that it is not out...they have not given us any solid information or released the beta for us to judge and critique it. There is no point in giving feedback on something we have not had the chance to hands on experience. We simply do not have enough information about the game to make proper judgement. :P
    (1)

  10. #90
    Quote Originally Posted by BruceyBruceyBangBang View Post
    You will never get that feeling you got 10 years ago back, ever. You are not who you were 10 years ago. You just need to let that go and grow with whats new.
    People bring up FFXI a lot because it's a successful MMORPG that the same people made and most likely the MMO that'll still outlast XIV no matter what they do to it. It's really, really not that hard of a concept to grasp about people telling SE to look back at what they did with XI, take what works and go on from there.

    It's something that every MMO developer has been doing for years including Blizzard since you know people like to say they invented the MMO genre with WoW and all.
    (11)

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