

This reminds me of when people thought MMORPGs were over from the failure of SWTOR.. but I mean, did anyone play that game? -- In my opinion, it was one of the most singleplayer MMORPGs I have ever played.. Not to mention the story really dried up once you got to level 20.
If ARR doesn't meet the quality I'd hope for, I'll just stick to FFXI. Yes I'll be disappointed, but there's nothing much I can do.. and I guess if the game turns out to be a Rift/SWTOR, then the player base will diminish. A good indicator of your MMORPG being successful, is the amount of people still playing your game 2-4 months after release, as well as the player base not having many complaints. I don't think a successful mmorpg needs 1 million + players..
The popular thing for companies to do now is to make a carbon copy with a different skin and some 'unique' feature meant to be game changing. Give it 2 - 3 months max, and there will be server merges down to 1 - 3 servers (*cough* TERA)..
You can't use 1.0 as an example of something great, because asides the uniqueness of the game, it was terribly flawed.. (please don't make me write a list of all of the problems including the clunky/slow UI, looting system, etc).
Sure TERA has nice combat, but the rest of the game is boring for me! I want a game that has other aspects rather than speeding to level cap and facerolling dungeons until I get bored.
Also - they should bring back party alliances from XI.. although I'm against turning XIV into XI.. it was a pretty good idea that stopped a small group of people claiming a grinding spot.
Last edited by Yellow; 10-19-2012 at 06:03 AM.

Remaking the first 3 FF's.


singleplayer+mmorpg = does not compute.
And swtor failed because ultra-slow update and faulty mechanics, not because they had quests
However, people will get tired of the same thing over and over in a different skin, that is SWTOR's downfall, not even so much the singleplayer aspect since people seem more anti-social now, it's the fact it was just a Star Wars skin over the same shit you already played before.
I am a FFXI vet and I know there are plenty of others out there giving XIV a chance. Now based of what is being done and the direction XIV is going isnt something that I like. Now I will give it a fair shake but.... if 2.0 is an easy mode shit box than I know I wont stay and a lot of XI vets will leave as well. Regardless of what SE is trying to do, XIV is going in the wrong direction. Ill be honest I really cant see XIV surviveing past 1 year with the current direction yoshi is taking it, but as I said I will give it 1 year. So Yoshi has to get his shit together and not make mistakes (although I think he is making a huge mistake in the direction thats my opinion).


Stopped reading there. Playing FFXI doesn't give you some sort of bullshit validity to playing this game. If you don't like the direction it's going, sure, that's fine. But the dev team, and the community decided this game head the direction it is heading long ago. They released the polls and we gave our answers. The community asked for this game.
Also lol at the people saying 1.xx was unique but 2.0 isn't. I guess Tanaka's terrible ideas were what make a game truly unique.
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