Seems to me like we have all the pieces of info, just not in cohesive order due to the split between interviews. All that's left is putting the pieces together. I feel like I have a solid grasp on the new system, but I'm going to take this opportunity to put the pieces together right here so in case I'm missing something, one of the astute individuals who frequent these forums may pick up on it.
So what do we know for sure? The information given that is perfectly clear is:
- Defeating a raid boss will lead to 3 guaranteed rare drops.
- Players will participate in a lottery if they want a drop.
- Anyone who doesn't obtain a rare drop will be given a token, which they can collect in order to obtain a lower tier drop from that dungeon.
Now that that's established, let's take a look at where the confusion is:
Any given player will only be able to participate in lottery for rare loot at any given dungeon 3 times per week.
What does that mean? Does it mean there will be long reentry timers so that you simply won't be able to do the dungeon more than 3x a week? Will it mean after rolling 3 times you will no longer be allowed to roll until next week?
Hmm... Let's take a look at the interview segment Rein just translated:
Interesting. To help understand this visually, it seems the question is in reference to the 7 menu options in the HUD for PS3.
By Social, Contents and Live, they seem to be referring to the Social Lists, Timers and Logs options in the NA version. That's a simple connection to make with context clues.
What's really interesting is what is said about the Timers menu. It's the menu where you check the time remaining until you can continue to obtain rewards from content. Nothing about re-entry times. Not even a nod or a slight reference. No acknowledgement that they exist, and had they existed there's no doubt they'd be under a menu option explicitly named Timers that is related to content. However, we have timers for when we can reobtain rewards.
It seems 4Gamer wanted some clarification on this point as well. It continues:
Here we see him mentioning again how it is set that for each content we'll be able to participate in lottery 3 times per week.
Putting all of that together it seems to me that the Timers tab will have cooldown timers not based on when we last attempted/cleared content, but rather when we last participated in lottery. We will go into cooldown in that menu when we participate in lottery for one of the 2-3 dropped rare items, win or lose.
So essentially, how much loot is given out is not limited by how often you can enter content to try your luck against RNG, but how often you can participate in getting loot.
So taking the mention of lottery cooldowns and the limit of 3 times a week, one can conclude that participating in a lottery for one of the 2-3 rare drops at any content will put you on cooldown for a period of ~48 hours.