I also like the idea of Dual Casting.
I think it would work well with the Critical Hit WS -> Dual Cast mechanic for Red Mage.
The fact that Red Mage has weaker spells, and can't boost them like BLM and WHM, could be outweighed by the fact that you could Dual Cast.
Same with damage - it'll suck. Critical Damage will suck less.
Imagine a Frontline Melee that debuffs and Dual Casts Cure on the Tank. Oh, the Tank is ok? Make that Dual Casts Thunder



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