Quote Originally Posted by moriandrio View Post
So you want a very very powerfull frontline job, that gets nuke/heal/buff/debuff skills. This will never happen, if they implement RDM it gotta be a backline job that actually does the same it allready did in ffxi and not more.

Most ppl that want RDM, want a overpowerd solojob they can kite everything to death like it was possbile in FFXI but i doubt SE gonna be so stupid doing this again.
Every single person in this thread is said they want Red Mage to be nothing like the one in XI. It was boring. The only fun part of Red Mage in XI was soloing.

I stated that Red Mage was always a very very powerful front line job in all the classic final fantasies. I never said it should be very very powerful in XIV. It should be on par with every other damage dealer.

If you actually look at the reasonable concept I posted for Red Mage, it fairly obvious that it would not be overpowered. Having Tier 1 Cure and Tier 1 Nukes would not make them Over Power. It would make them Under Powered. That is why you would use their melee Combos to enhance the Potency of their Magic. You blend Melee and Mage together in to one fluid fighting style. A Red Mage's Buffs would never Rival those of a Whm because they would not receive the Conjurers Class Traits. They would never nuke as hard as a BLM because they would only have the First Tier of Nukes. But they would likely Hit about as fast and hard as a Monk but instead of 9 hit weaponskills they would Burst Damage with Spells that have been enhanced by their combos.