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Thread: Magian Trials

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  1. #1
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    MicahZerrshia's Avatar
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    Quote Originally Posted by NefGP View Post
    What about bringing them over from FFXI?

    Not entirely in the same manner perhaps, but I think it'd be a cool way to enhance drops from older content to keep them relevant when the new stuff rolls out.

    It also creates an interesting take on balance, as Garuda is much harder than Ifrit, and her weapons are better too - but what if you could do a trial with an Ifrit weapon to enhance it and bring it up to speed? Same thing goes for our AF - it sucks when you have to put away any kind of really pretty (or otherwise beloved) gear just because it's become outdated by new stuff.

    The ToM were a great addition to XI, particularly the Empyrean weapons (up until the 95 patch anyway, ugh damn plates) and I think XIV could really benefit from something similar. However, gear that is enhanced via trials should be rendered non-meldable.


    On a side note, I also propose again allowing us to meld Unique items with a single materia to customize them. Just a single little modification to jazz up our favorite gear and differentiate a little more from each other.
    NO NO NO and let me repeat again NO

    I HATE the magians system in xi. Kill 300 of this and 300 of that oh and then give us 55 of these geodes that have a drop rate worse than the primal weapons. NO NO NO NO NO

    Magians was implimented into xi as a time sync to keep ppl playing while they fix xiv to keep ppls money coming in. They are the biggest pain in the backside xi has to offer and not to mention the most BORING thing that they could have given us. Not only are the kill trials something that makes you want to shoot yourself in the foot, having to farm 1-4 ki than kill the same nm 25-50 times...twice and another 33-75 times on top of the insanely boring camping of the 1 hr respawn lottery nm for empy weapons make you wanna shoot yourself in the other foot.

    On the bright side these trials also led me to other games such as TERA, Skyrim, Rift and other such games. I cancelled my xi account due to the aby bomb and the magians nightmare, resubscribed after SoA was announced but am so bored with it will most likely recancel my xi subscription within in the next couple weeks so I can give my focus and money to games that deserve my time.

    If they want to put in an upgrade system they need to do it another way. The mythics system in xi was nice aside from the insane amount of alex they wanted you to farm. So let me say this to magians in xiv again...

    NO
    (2)

  2. #2
    Player
    Baxter's Avatar
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    Quote Originally Posted by MicahZerrshia View Post
    NO NO NO and let me repeat again NO

    I HATE the magians system in xi. Kill 300 of this and 300 of that oh and then give us 55 of these geodes that have a drop rate worse than the primal weapons. NO NO NO NO NO

    Magians was implimented into xi as a time sync to keep ppl playing while they fix xiv to keep ppls money coming in. They are the biggest pain in the backside xi has to offer and not to mention the most BORING thing that they could have given us. Not only are the kill trials something that makes you want to shoot yourself in the foot, having to farm 1-4 ki than kill the same nm 25-50 times...twice and another 33-75 times on top of the insanely boring camping of the 1 hr respawn lottery nm for empy weapons make you wanna shoot yourself in the other foot.

    On the bright side these trials also led me to other games such as TERA, Skyrim, Rift and other such games. I cancelled my xi account due to the aby bomb and the magians nightmare, resubscribed after SoA was announced but am so bored with it will most likely recancel my xi subscription within in the next couple weeks so I can give my focus and money to games that deserve my time.

    If they want to put in an upgrade system they need to do it another way. The mythics system in xi was nice aside from the insane amount of alex they wanted you to farm. So let me say this to magians in xiv again...

    NO
    There is a such thing as middle ground. Also, killing bosses in the mythic system is really no different in the magian system. If you were working on empyrean path that's pretty much all you were doing were killing bosses. Again, middle ground goes a long way. Okay so you hate killing trash mobs, how about progressive updated gear through completion of raids and defeating bosses?

    See? It doesn't have to invalidate a great concept that had poor execution.
    (0)

  3. #3
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    MicahZerrshia's Avatar
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    Quote Originally Posted by Baxter View Post
    There is a such thing as middle ground. Also, killing bosses in the mythic system is really no different in the magian system. If you were working on empyrean path that's pretty much all you were doing were killing bosses. Again, middle ground goes a long way. Okay so you hate killing trash mobs, how about progressive updated gear through completion of raids and defeating bosses?

    See? It doesn't have to invalidate a great concept that had poor execution.
    I didnt say it was a bad concept, but the way se does it is horrible. Having to kill bosses is one thing but having to kill the same boss 25-50 times with NO story line or anything that entertains or makes doing it interesting is a whole different one. Progressively upgrading gear is a good idea, the magians model of doing it however is not. I addressed the magians system itself in my post.

    When comparing it to mythic my point was doing nyzul isle climbs, running einherjar or assaults and what not for tokens and ampoules and all that was not really too bad and you could help others get nyzul isle complete, get drops, gear, etc. Basically upgrading by raids and defeating bosses. In magians its just a pain to go kill 300 mobs and having it limited to game day or weather or pet kills. Or just killing time sync lolbosses in aby. Sure you may get a few ppl a couple +2 items but those are easily solo farmed and it can take over an hour just to set up a pt for it, salvage gear was not. The only bad part of the mythic was the amount of alex needed. They kindda overdid that one.

    The current mmo market shys away from magians type grinding because a majority of ppl dont like to do it. Its just a handful and you can see that in the low numbers xi is generating. Sure there may be 20k active players per server but since myself and all of the ppl I know have a minimum of 3+ mules and at least 2 accounts which drastically reduces the number of actual players vs active chars.

    A weapons upgrade system is one things but an utterly boring grindfest is a whole different story. I'm already on the brink of quitting xi again and if they want to make xiv successful they need to give players more options.

    My big hope for xi is that they are just stalling to give us something fun and interesting to do. But Im not holding my breath at this point. SoA from the little that has been talked about so far in interviews and what not is meh at best. ARR sounds like it will be an exciting ride, something I am eagerly awaiting. Taking a page from the current xi no matter how 'classic' it is, would be a mistake.
    (0)

  4. #4
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    Vanguard319's Avatar
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    Quote Originally Posted by MicahZerrshia View Post
    NO NO NO and let me repeat again NO

    I HATE the magians system in xi. Kill 300 of this and 300 of that oh and then give us 55 of these geodes that have a drop rate worse than the primal weapons. NO NO NO NO NO

    Magians was implimented into xi as a time sync to keep ppl playing while they fix xiv to keep ppls money coming in. They are the biggest pain in the backside xi has to offer and not to mention the most BORING thing that they could have given us. Not only are the kill trials something that makes you want to shoot yourself in the foot, having to farm 1-4 ki than kill the same nm 25-50 times...twice and another 33-75 times on top of the insanely boring camping of the 1 hr respawn lottery nm for empy weapons make you wanna shoot yourself in the other foot.

    On the bright side these trials also led me to other games such as TERA, Skyrim, Rift and other such games. I cancelled my xi account due to the aby bomb and the magians nightmare, resubscribed after SoA was announced but am so bored with it will most likely recancel my xi subscription within in the next couple weeks so I can give my focus and money to games that deserve my time.

    If they want to put in an upgrade system they need to do it another way. The mythics system in xi was nice aside from the insane amount of alex they wanted you to farm. So let me say this to magians in xiv again...

    NO
    lol, you think relic or mythic quests were better? You know the quests that could take YEARS (in real time) to complete? (if ever) At least with the magian trials, you could at least wind up with a decent enough weapon, so you were actually rewarded for the amount of time you put into it. In additon, the Empyrean weapons weren't nigh impossible to get, (was halfway to a Kannagi when I left XI) I don't mind putting effort into my pursuit of a rare or powerful weapon, but I'd rather not spend a considerable portion of my life on getting endgame gear.
    (0)

  5. #5
    Quote Originally Posted by Vanguard319 View Post
    lol, you think relic or mythic quests were better? You know the quests that could take YEARS (in real time) to complete? (if ever) At least with the magian trials, you could at least wind up with a decent enough weapon, so you were actually rewarded for the amount of time you put into it. In additon, the Empyrean weapons weren't nigh impossible to get, (was halfway to a Kannagi when I left XI) I don't mind putting effort into my pursuit of a rare or powerful weapon, but I'd rather not spend a considerable portion of my life on getting endgame gear.
    Uh yeah lol. You can get most Empyrean weapons stage 1 in a day or two if you're really dedicated and don't have shitty NM prereqa (like Hovering Hotpot). Kannagi and Almace is barely a few days work compared to Relic and Mythic which is at minimum 5 months work (Mythic) and at least a month (Relic) if you don't buy every bit of your currency.

    People just really hate on anything XI related on these forums honestly, even if they're essentially the same systems found in other MMOs in a different skin.
    (0)

  6. #6
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    Vanguard319's Avatar
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    Quote Originally Posted by Elexia View Post
    Uh yeah lol. You can get most Empyrean weapons stage 1 in a day or two if you're really dedicated and don't have shitty NM prereqa (like Hovering Hotpot). Kannagi and Almace is barely a few days work compared to Relic and Mythic which is at minimum 5 months work (Mythic) and at least a month (Relic) if you don't buy every bit of your currency.

    People just really hate on anything XI related on these forums honestly, even if they're essentially the same systems found in other MMOs in a different skin.
    yeah, like I said, you're reward is directly proportional to how much work you put into it, which is how it should be. I don't think it's so much hate for XI as it is apathy towards anything that requires you to actually work for something, whether it be an infinity +1 sword or gathering, or crafting, or whatever.
    (0)