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  1. #11
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Nemy View Post
    So i'm not going to talk about me. I'm just going to ask you a question regarding all those, that value animation in this thread : Do you think we would post and discuss in this thread daily, if we didn't care about the future of the game?
    So, because some of us don't care about the removal of this "inertia" animation, we don't value animation in general? As I said earlier in the thread, other games have worlds that actually have some life to them, with NPC's running around, moving, etc. You said you would rather not have that stuff, in place of having an animation present for your character when they start/stop running. In that statement, you prove that animation isn't actually all that important, just how your character moves. I'm sorry, but I cannot agree with you on any level here. I want this game to have a world that feels alive as opposed to a clunky animation I hardly ever notice anyway. (Yes, it feels clunky to me, because I don't stop moving when I actually want it to, I do that stupid stumble forward)

    I'm sorry to once again make it ALL ABOUT YOU, but not everybody shares the exact same feelings as you. Someone who might want to have the inertia animations might also want to have NPC's actually do something instead of just stand around like mannequins.

    Quote Originally Posted by Nemy View Post
    EDIT : Victim complex? You derailing the relevant conversation to personally attack me was clearer than daylight. It's not a complex of mine.
    Jeepers Creepers, stop. You make it sound like I'm calling you a stupid idiot (which I am not, fyi) and taking your lunch money. I'm responding to you, so I'm directing stuff at you.
    (4)
    Last edited by KiriA500; 09-18-2012 at 03:37 AM.