Quote Originally Posted by NoctisUmbra View Post
Interesting... and what exactly do you base this assertion on? I mean we can all assume what we want and pretend we're discussing, or we can look at some facts. If we don't have enough facts, we can at least study the current market and in this case the reason behind the prices placed on items.

Let's go along with your example. What sort of goods can we expect to find selling on the market for ~1 mil? Some materia? Uncommon/melded/HQ gear? New, high demand items that have just hit the market? For all of these things, how does one determine the value to sell for in game? Are they really based on cost?

[...]
It is inevitable.
Yep, very interesting- And you do yours based on what? You're basically saying, it's ok to reduce our amount of gil to then say "hey, who cares we can just sell stuff for the same price as before to get it back" which make the measure useless smarty.

The only thing this measure will do is frustrate people and drive the demand of RMT like many people pointed out. Yes it will and it's based the fact that the exact same thing happened before in FFXI. Never played FFXI? Here is what happened; gil was hard to make, RMT started to sell gil for cheap and people picked the easy way by buying gil instead of trying to make gil. The thing ended up with SE finally banning RMT after the price at the AH skyrocketed and having 1m was like having 100k a couple of months back. I really mean a few months like 3 or 4. If even one of all the economic models worked, we'd live in a paradise. Never underestimate human stupidity.