

I find the part I bolded highly UNlikely, actually.I would like some clarification on this.
At first I thught it was going to cut off any gil past 99,999,999 but the idea of that is so crazy I can't imagine SE doing it. 100mil isn't a lot of money in this game and there will be thousands of pissed off players when including people who have quit and are waiting for V2. The other and more likely thing is that they will divide all gil in the game by 10, which I'm fine with. Relative wealth remains the same yet prices are lower for new players at NPCs.

With two retainers you can hold up to nearly 300m gil. If you honestly think you need more than that then you might as well buy everything you want before it gets reduced in 2.0


You do realise that we will only have one retainer in V2 right?
No one wants to lose money. I'm glad people like you aren't in charge or you'd be saying to Bill Gates "You don't need more than 100 million, let's take 56 billion of your hard earned fortune!".

He doesnt, and he gives money away all the time because he doesnt need it all himself. He also pays more in taxes because he has more....so what's your point?



* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)


Better get to putting that gil on alts if you don't want it deleted.



Cool, I'll have capped gil in 2.0 then...I'm ok with this lol. I feel bad though for people who have more then that...at least they announced it now so people can put it on alts or something![]()





I think it really sucks because a lot of people put hard work into making gil.
At the same time there have been many gil exploitation - and then its funny.




I have worked 2 years for the gil i have, from making new items at launch and struggling with crafting with time and effort...i don't fancy losing a big chunk of it, there are numerous posts over what will happen and as far as what Bayohne had posted it is knocking off 1 digit from the Max gil you can hold! he even gives an example..
999,999,999 Becomes 99,999,999 gil
If you have over max then i am assuming you are rounded to that number! We need some clarification from the Devs. I don't think there are too many who exploited for gil, i know lots from launch still playing even on different servers who worked hard for it.


I dont really see what the big deal is with the gil cap from SE. Yes I do understand their are legit ppl who put much effort into getting Gil but at the same time their are many who exploited the game. But honestly ppl their are so few of us currently playing the game now as is it really would be best for us after 2.0 along with all the newcomers to have gil reduced, since we all know SE will make Gil harder to earn in 2.0 the last thing we need are super jacked prices on everything rendering new players no chance to progress since they start with nothing. Its bad for SE and players alike to have us current players get into 2.0 with unneccessary amounts of Gil screwing up 2.0 bottom line.
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