PLD is currently complete and utter trash when compared to WAR for the following reason.

- Cannot block WS but you can parry them. WAR wins.
- Cannot mitigate incoming damage from enemy weapon skills, but WAR can with Feather Foot and Foresight.
- Blocking does not reduce anywhere near as much damage as parrying. WAR wins.
- WAR does more damage than PLD. More damage/more hate. WAR wins.
- WAR has AoE damage. PLD does not (good bye Circle Slash). WAR wins.
- Not many moves that reduce/virtually nullify attacks. Aegis Boon vs. Feather Foot/Foresight. WAR wins.
- On a straight hit... An equally well equipped WAR takes less damage than a PLD. WAR wins.
- PLD HP is still far lower than WAR. A PLD needs to gear hard on HP while a WAR can just focus on damage and Enmity. WAR wins.
- PLD has AoE flash to get hate on multiple targets. Makes kiting Moogles easier. WAR needs to rely on having TP and Collusion -> Flare. PLD wins.
- PLD can cure itself. WAR can also cure itself except it doesn't need MP (Rampage/Second Wind/Bloodbath). WAR wins.

The only encounter in the game where PLD is better is Moogle Mog. And even that's arguable. PLD is in need of some serious buffs going into 2.0. The main problem with PLD is that it excels at virtually nothing. For almost every situation; WAR is better and deals more damage.

DRG... Is currently 2nd on single target DPS behind PUG. I personally think they're fine. But if I had to nitpick... they have low durability due to their low HP and only cure being Second Wind. Life Surge doesn't count because there's very little to no reason to use it over Power Surge.