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  1. #91
    Player
    Krausus's Avatar
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    Mar 2011
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    Ul'dah
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    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Velhart View Post
    I never said it was a requirement, nor did I give an actual opinion on the matter. Simply speaking in general here. I never spoke of it's difficulty either. Someone who is actually complaining about the difficulty of the quest only means that SE did something right. Relics should not just sit there waiting to be obtained by anyone. I am glad these portions of the quests are in, despite how a pain in the ass some of them are (Looking at you, Ifrit!), but it is fair and somewhat balanced for the most part.

    my point was people complaining about hamlets are in for a rude rude awakening once they get done with them. I understand some people are upset about the time synch in hamlets but to be honest if they cant get past this part then there is no way they will be able to commit the time it will take them to master 17 min speed runs, Ifrit extreme, and Garuda speed runs.
    (0)

  2. #92
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    Quote Originally Posted by Krausus View Post
    my point was people complaining about hamlets are in for a rude rude awakening once they get done with them. I understand some people are upset about the time synch in hamlets but to be honest if they cant get past this part then there is no way they will be able to commit the time it will take them to master 17 min speed runs, Ifrit extreme, and Garuda speed runs.
    another thing they will not understand

    my group isnt even at those stages yet, but i already know what we are in for, and its gonna take a LONG time
    we have 30 people looking forward to that, and not a single one of us has any misconception about what we are looking at, or a complaint about what we are doing now or whats ahead

    we understand the whole point of this quest and obtaining these items, which is something it seems alot of people in these forums lack

  3. #93
    Player
    Kinseykinz's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Krausus View Post
    Relics require serious dedication and time. Those not willing to dedicate themselves to said time synch dont deserve a Relic.


    PS: If people really want to shorten the time it takes to get seals then they need to work in a static and dump seals on to one person, that is the only way to get things done in a short amount of time.
    Again, where did I say I won't put in the time? And by the way, I've spent more time in hamlets than those walking around with relics...in part, cause I'm being nice and making sure EVERYONE gets a seal, and not just 'the progression team'.

    The underlying point of this post IS NOT:
    Hamlets are hard (they are not, we don't even need a top 20 in our group to consistantly get 60K+battles) Yes, they require a bit of learning in the very beginning, but it's not rocket science.

    nor is the point:

    I want my seals immediately! Again, I don't mind a grind to an extent. The complaints start to happen when you've spend close to 2 months in game doing the same thing over and over...and still have 1-2 months left before you are done. And this is just one step... the EASY step.

    The points the OP and several of us were trying to make were these:

    1. If you work hard as an individual or a group to get a top 3 provisioner, 4-6 hours of hamlet grinding should = about 2 seals for that. As most people don't play for more than 6 hours, it is a reasonable expectation that something meant to speed up a process (getting seals) actually should. The whole 'you didn't play long enough' is silly talk. If we would be able to grind hamlets 10-16 hours a day every day, we wouldn't need the boost in seals from having a top provisioner in the first place. (Also, while Scy probably didn't update his OP, he DID end up grinding 13 hamlets...he got 2/13 and it took about 7 hours of his life)

    2. The time required in general to get 8 people 9/9 on seals is a bit much. No matter how you look at it, awesome luck =42 hours of grinding (this is a assuming one drop per run)...a more practical number is 85ish hours (using a 50% drop rate). The point most people are missing is while yes, the seals go to the individual and while yes, we individiually need them as turn ins for the quest, the quest 'A Relic Reborn' requires a full party. You can't earn your weapon by yourself. You'll need a group.

    3. We are not saying we wish for an 'easy button'. Our group is Hamleting everyday. To the point I'd argue people are getting testy with eachother because they are sick of this whole hamlet grind thing. Some of them have over 200 hamlet runs in...and 6ish seals. 200 Hamlet clears are typically not done by people who 'aren't willing to work'

    Look, if in the next patch, SE made the drop rate the same as the 'Helm no one wants' or 1 every run, it wouldn't hurt the elite at all. There are still so many hurdles in the quest that will trip up the less experienced and skilled that being all high and mighty is a waste of time.

    TL: DR I've put in more time towards relic already than those walking around on my server with the actual relic weapon. No one was complaining about the difficulty, just the lack of reward for a provisioner status based.
    (1)

  4. #94
    Player
    Kinseykinz's Avatar
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    Mar 2011
    Location
    Gridania
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    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Krausus View Post
    my point was people complaining about hamlets are in for a rude rude awakening once they get done with them. I understand some people are upset about the time synch in hamlets but to be honest if they cant get past this part then there is no way they will be able to commit the time it will take them to master 17 min speed runs, Ifrit extreme, and Garuda speed runs.
    I like the assumption that those still grind hamlets=inexperienced players...

    So yes, a 17 min. speed run is gonna be a beast. And it's gonna take practice. It WILL NOT take us 2 months of solid practice to get one dungeon done. 1-3 weeks, maybe. Same with Iffy extreme. Garuda, well some already have the clear (some don't) but again, won't take 2 months of grinding her everyday for the clear to happen.

    We're not bad players...heck not even all of us aren't 'hardcore' players. We're just players with less time to grind. That's it. So yeah, we've accepted we'll never be first to get something...we're cool with that.

    We're not cool with the whole, 'You all don't work hard enough' looking down on us like we're the little people in the game meant to serve you.
    (0)

  5. #95
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Kinseykinz View Post
    Again, where did I say I won't put in the time? And by the way, I've spent more time in hamlets than those walking around with relics...in part, cause I'm being nice and making sure EVERYONE gets a seal, and not just 'the progression team'.

    The underlying point of this post IS NOT:
    Hamlets are hard (they are not, we don't even need a top 20 in our group to consistantly get 60K+battles) Yes, they require a bit of learning in the very beginning, but it's not rocket science.

    nor is the point:

    I want my seals immediately! Again, I don't mind a grind to an extent. The complaints start to happen when you've spend close to 2 months in game doing the same thing over and over...and still have 1-2 months left before you are done. And this is just one step... the EASY step.

    The points the OP and several of us were trying to make were these:

    1. If you work hard as an individual or a group to get a top 3 provisioner, 4-6 hours of hamlet grinding should = about 2 seals for that. As most people don't play for more than 6 hours, it is a reasonable expectation that something meant to speed up a process (getting seals) actually should. The whole 'you didn't play long enough' is silly talk. If we would be able to grind hamlets 10-16 hours a day every day, we wouldn't need the boost in seals from having a top provisioner in the first place. (Also, while Scy probably didn't update his OP, he DID end up grinding 13 hamlets...he got 2/13 and it took about 7 hours of his life)

    2. The time required in general to get 8 people 9/9 on seals is a bit much. No matter how you look at it, awesome luck =42 hours of grinding (this is a assuming one drop per run)...a more practical number is 85ish hours (using a 50% drop rate). The point most people are missing is while yes, the seals go to the individual and while yes, we individiually need them as turn ins for the quest, the quest 'A Relic Reborn' requires a full party. You can't earn your weapon by yourself. You'll need a group.

    3. We are not saying we wish for an 'easy button'. Our group is Hamleting everyday. To the point I'd argue people are getting testy with eachother because they are sick of this whole hamlet grind thing. Some of them have over 200 hamlet runs in...and 6ish seals. 200 Hamlet clears are typically not done by people who 'aren't willing to work'

    Look, if in the next patch, SE made the drop rate the same as the 'Helm no one wants' or 1 every run, it wouldn't hurt the elite at all. There are still so many hurdles in the quest that will trip up the less experienced and skilled that being all high and mighty is a waste of time.

    TL: DR I've put in more time towards relic already than those walking around on my server with the actual relic weapon. No one was complaining about the difficulty, just the lack of reward for a provisioner status based.
    an extra 25% chance to get a seal is pretty significant but its still 25% meaning you have a 75% chance to not get one. Bad luck is bad luck it sucks but does it need to change? I don't think so this step is what is gonna determine if you have it in you in the first place.
    (0)

  6. #96
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    Quote Originally Posted by Kinseykinz View Post
    I like the assumption that those still grind hamlets=inexperienced players...

    So yes, a 17 min. speed run is gonna be a beast. And it's gonna take practice. It WILL NOT take us 2 months of solid practice to get one dungeon done. 1-3 weeks, maybe. Same with Iffy extreme. Garuda, well some already have the clear (some don't) but again, won't take 2 months of grinding her everyday for the clear to happen.

    We're not bad players...heck not even all of us aren't 'hardcore' players. We're just players with less time to grind. That's it. So yeah, we've accepted we'll never be first to get something...we're cool with that.

    We're not cool with the whole, 'You all don't work hard enough' looking down on us like we're the little people in the game meant to serve you.
    we arent looking down on you for not working hard enough

    as i said, i play 2 days a week really with decent hours
    and the other 5 days im on an hour a day maybe


    what we are looking at you for is because you are throwing a fit over the drop rates and how you dont have the time.

    you sound like you want special treatment or the fact you have entitlement issues, you seriously sound like thats the issue with alot of these threads

    the people who agree with you, are those who dont have seals yet(obviously) because they want to try and get in on the action of wanting things easier, regardless of how its done

    alot of the people who disagree have their seals, or are working on them and understand the system as it is

  7. #97
    Player
    Kinseykinz's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by TheVedis View Post
    we arent looking down on you for not working hard enough

    as i said, i play 2 days a week really with decent hours
    and the other 5 days im on an hour a day maybe


    what we are looking at you for is because you are throwing a fit over the drop rates and how you dont have the time.

    you sound like you want special treatment or the fact you have entitlement issues, you seriously sound like thats the issue with alot of these threads

    the people who agree with you, are those who dont have seals yet(obviously) because they want to try and get in on the action of wanting things easier, regardless of how its done

    alot of the people who disagree have their seals, or are working on them and understand the system as it is
    No, I am the unfortunate player who's RNG has been broken the ENTIRE game so far.

    It took over 100 Ifrit kills for my first weapon (this was PRE totems) the next weapon, dropped at over 200 kills
    ...others I helped were 7/7 by the time I got my first weapon.

    But yeah, I didn't work as hard as them.

    Moogle, different battle different luck right?

    Close to 70 kills now= one weapon... a sword I'll never use

    Dungeons/Garuda=LOL

    Personal seal drops in my own inventory: 0/100ish.

    So there ARE people like me, who are steady-eddies, put in time and months later watch as all their friends are 'done' and they still have a LONG way to go.

    Look I don't want 7/7 primal weapons. I've wanted ONE primal weapon from each Primal. I don't need a full Darklight set. I don't even care if it takes a while to get seals. What I care is that SE and other players start understanding is not EVERYONE has luck. If some people through RNG, not passing can get 9/9 in 2 weeks on seals, or 7/7 on Primals and another player can't get the same results putting in the same hours and dedication, there IS a problem. Pure and simple.

    So continue to pretend that I'm being lazy if you'd like...tonight when I log in, instead of Farming Moogle for the staff I'd like before this version closes, or instead helping friends do Skirmish, I'll be out at the Golden Bazaar, crafting, or running in circles tagging pots, or healing crap...cause that is what I have to do. And what I'll continue doing until the group is 9/9.
    (2)

  8. #98
    Player
    Estellios's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Kinseykinz View Post
    I like the assumption that those still grind hamlets=inexperienced players...

    So yes, a 17 min. speed run is gonna be a beast. And it's gonna take practice. It WILL NOT take us 2 months of solid practice to get one dungeon done. 1-3 weeks, maybe. Same with Iffy extreme. Garuda, well some already have the clear (some don't) but again, won't take 2 months of grinding her everyday for the clear to happen.

    We're not bad players...heck not even all of us aren't 'hardcore' players. We're just players with less time to grind. That's it. So yeah, we've accepted we'll never be first to get something...we're cool with that.

    We're not cool with the whole, 'You all don't work hard enough' looking down on us like we're the little people in the game meant to serve you.
    Seriously.

    My LS is pretty damn awesome but we don't get to play together as an entire LS too often but that doesn't mean we should be spat on by some crummy drop system. Raise the amount of seals needed if they're made 100% drops, whatever. The fact of the matter is that people are taking the time and effort to do this and turning up completely empty-handed for their efforts. Unlike the double meld stage there is no real alternative way around it because top 3 is heavily reliant on the rest of the server. My heart seriously goes out to any groups that turned in millions of points only to get booted into 3rd place (which we realized was useless after we got someone into 3rd) or even worse got kicked down to fourth.

    People have been asking for a quota system from day one so everyone can really progress at their own pace. Asking for 1 guaranteed drop with a 60k chest is not unreasonable as lucky groups get that anyway.

    I know a lot of groups have nothing left to do in this game so are working on relics and it suuuuucks that this phase is going to keep people pinned down for as long as it will due to crappy luck.
    (1)

  9. #99
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    Quote Originally Posted by Estellios View Post
    Seriously.

    My LS is pretty damn awesome but we don't get to play together as an entire LS too often but that doesn't mean we should be spat on by some crummy drop system. Raise the amount of seals needed if they're made 100% drops, whatever. The fact of the matter is that people are taking the time and effort to do this and turning up completely empty-handed for their efforts. Unlike the double meld stage there is no real alternative way around it because top 3 is heavily reliant on the rest of the server. My heart seriously goes out to any groups that turned in millions of points only to get booted into 3rd place (which we realized was useless after we got someone into 3rd) or even worse got kicked down to fourth.

    People have been asking for a quota system from day one so everyone can really progress at their own pace. Asking for 1 guaranteed drop with a 60k chest is not unreasonable as lucky groups get that anyway.

    I know a lot of groups have nothing left to do in this game so are working on relics and it suuuuucks that this phase is going to keep people pinned down for as long as it will due to crappy luck.
    your whole issue summed up

    your linkshell doesnt have alot of time

    just admit thats the main issue, its not that hard, we will understand it

  10. #100
    Player
    Judge_Xero's Avatar
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    Mar 2011
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    Ul'dah
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    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Krausus View Post
    an extra 25% chance to get a seal is pretty significant but its still 25% meaning you have a 75% chance to not get one. Bad luck is bad luck it sucks but does it need to change? I don't think so this step is what is gonna determine if you have it in you in the first place.
    Just going to start with....RNG/Grind has nothing to do with whether someone is able to beat Ifrit Extreme/Garuda/AV,CC 17 minute runs, so therefore your statement is false. Unless you mean it in some other context, which is possible.

    I agree the RNG system is brutal and the Hamlet design could be tweaked to reward more effort as well.
    (Token drops to trade for seals, when over 65k, and it takes 50 tokens for 1 seal)

    1) Without the competition to top 3 positions, Hamlet Levels will not benefit. This is a community issue. If people are not willing to work together for a common goal, they will most definately compete for the greatest prize (#1 Provisioner)
    2) If say, Lvl 2 Hamlet guaranteed seals each and every run, but required 100 Million points to reach, after 1 month, if the community could even cooperate to build that many points and 50% of the population got their seals, the other 50% would be SOL.

    Now would it be better to have seals available for maybe, the top 10 Provisioners?
    Scaling it down by 10% ranges wouldn't work (100% would essentially be the same as 60% over 10 runs. So 5 top positions
    to fairly easily get seals)

    Maybe 10 top spots for seals, but 100%,70%,50%,25%, ---10% for Provisioner 5 to 10.

    I do feel bad for the OP, as he is my LS mate, but in the bigger picture, what about the 4th provisioner @ 1.1Mil, 5th Provisioner @ 900k.... they didn't get to even battle the RNG, for a similar effort.
    (0)
    Last edited by Judge_Xero; 08-02-2012 at 01:48 AM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

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