Quote Originally Posted by Hyrist View Post
Then I will tell you this plain.

You're wasting your energy.

You'll get little to no sympathy here and your time is better spent trying to convince your friends to buckle down, follow the guild and win this event before it is gone forever.

Every moment you spend here is time you can spend preparing for your next run -whether it's watching videos of successful/failed runs, looking up tactics, and asking pointed questions for each job so you have something personal to tell each of your friends regardless of what they come on.
Pretty logical here
if this game does not attract new players current players lose because the game gets shut down
if a fight chases people away from the game, read above

That's not an overly complicated argument

I'm totally for having fights of this difficulty level in 2.0. My only point is this game is about attracting the ppl who essentially quit to 2.0. And instead of releasing content they can do, they keep releasing content that requires practice, strategy, and a good team. All that does is make the returning casuals disinterested in the game, and hurts 2.0's chances of success.