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  1. #111
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ShepardG View Post
    Your right to a point. Thing is I often see this attitude with people outside of games, and in my opinion, that's a large scale problem on a way more important level than a fantasy video game.
    Might need to fess up and realize that we're the old dogs now. Gaming has been trending towards more casual for well going on a decade and those who were playing just FFXI this entire time have pretty much only been moderately effected by it, in comparison to the huge sweeping changes that's hit the gaming culture in general.

    Those who enjoy a tough challenge is in a minority, and therefore we need to recognize our position as a niche. It shouldn't be hard, we've ALWAYS been a niche audience. That hasn't change. Gaming however is popularizing and the games are changing to fit the larger audience. That means it's no longer an exclusive club just for us hardcore geeks.

    Do you remember when we first encountered hard games? We whined and moaned and complained just like they did. (Oh GAWD Battle toads. And who here's beaten Contra without the Konami Code?). We need to step back and realize, hey, they're in the position now, that we were at as kids - and give a little patience when it comes their complaints.

    We grew up when games where harder than this, but that doesn't mean their concerns are wrong or invalid. The market is flooded with people new to the gaming scene and have a completely different perspective on it than we do. If we're going to guide the new generation of gaming into prosperity, we need to prove as veterans that we can lead the community into a positive and inclusive environment, not a bicker like grumpy farm grannies about days gone by.

    This air of continual resentment - this isn't what we as gamers desired when we were kids. We were fans feeling awkward that we couldn't share our excitement and have a conversation with the 'outside world' about our favorite hobby.

    Now that our numbers as gamers are growing, we have to accept the fact that hey, we need to understand their views are different, and try to incorporate them as best as possible. Incidents like theses just show that they're not as involved as we are yet. We need to remember that our tolerance (and eventual apatite) for difficulty grew over time, and teach them that patience.


    To the OP: Reassure your friends that the fight is worth it. Get them impassioned that this battle is one they will remember for a lifetime if they manage to get it together and win. Never before has a game gone through this much of a reform with this much at stake, and the fight here represents the climax of all of that. It's been a struggle for the developers to make it this far and to push through both heavy critisim and long work hours to produce both a present and a future we will grow to love?

    What is a little struggle on our part to focus on video game a bit harder so we can look back on this event when it's ancient history and say "We came, we struggled, we triumphed!"

    The developers can't take all the legwork in getting people motivated to play, not given how strong a mark they bear on their past failures. Help em out and tell your friends to give it another go. Push until you win and I guarantee you that you won't regret it.
    (7)

  2. #112
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    (4)

  3. #113
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Azurymber View Post
    why? this games dead, if it doesn't attract people 2.0 will fail at launch. The goal of this game at the moment is not to appease a small percentage of hardcore players but to attract old players who quit and new players. Todays gamers are casual, with 100s of LONG games to choose from, they don't want to devote their life to a game.

    An easy solution is to have an easy mode fight for the story and then have another hard fight for an item -after- you complete the story (AA in ffxi for example).

    If you want the game to be all hardcore or patient players then prepare to watch ffxiv sink and fail. Because if that style a game would have been successful, servers would not have merged.
    Yeah I know, right? Its gonna be hilarious when the 'Too-hardcore' turn on the 'Semi-hardcore' after the thousands of casuals just leave because their is no 'epic' content for them.
    'SE, y u no make harder content to drive away these filthy 'Semi-hardcores'? xD
    aaand then the servers shut down cause they don't have the money to run em

    EDIT: ty churchill and Hyrist you're awesome for that comment
    (2)
    Last edited by Amyas; 07-27-2012 at 01:23 AM.

  4. #114
    Player
    Dilu_Bakari's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Limosa
    Posts
    104
    Character
    Dilu Bakari
    World
    Famfrit
    Main Class
    Pugilist Lv 83
    If you can beat Ifrit hard mode then you can beat this just take what you learned and use it in this battle just like when he summons the meteors its the same as ifrit summoning the Inferno Nails take them out quickly. And during the second battle just repeat and you'll be alright it takes practice nothin to get upset about. The bosses get tougher to see how well you do in battle the plan is to go in see what the boss is about get your butt kicked come out make a plan then put it to use. People chill just come back when you're ready to beat him
    (2)

  5. #115
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Ruisu View Post
    Not disagreeing with you, but a majority of FF final boss battles have been piss easy.
    You mean like... Yu Yevon?
    (0)

  6. #116
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Churchill View Post
    lol, I made this backwards. Dynamo is the outer line, Chariot the inner. doesn't change anything, except to know that to avoid dynamo you should be close (like when he ports to you)
    (0)

  7. #117
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Azurymber View Post
    which is true. The ifrit fight is flawed because some people can't dodge cracks regardless. Personally I'm on the threshold.

    SE designs fights with the idea that there is no server lag. Implements them, and then finds out a large percentage of people can't do them because of -server- issues, not difficulty issues.

    Even this new fight has some serious server issues with AOEs, the beam attack, etc.

    Get one person in your party who gets that lag and it can cause you to lose easily. Get 2 or 3 and you stand no chance.
    Except in this fight there's always a safe zone where your mages and ranged DD can stand where they are safe from every single one of this attacks. Just by standing in ONE location.

    Out of range of this AoE knockback, but close enough to not get hit by his siphon HP/MP ability, but off to the side from his beam attack and forward enough where the pillars from the same attack don't hit you.

    It's about knowing the fight. Server lag is a convenient excuse for people who need an excuse for failing.
    (3)

  8. #118
    Player
    Awdogsgo2heaven's Avatar
    Join Date
    Jun 2012
    Posts
    78
    Character
    King Koopa
    World
    Hyperion
    Main Class
    Lancer Lv 50
    The last fight in FF has always been a lot more difficult then the rest of the game.
    (1)

  9. #119
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    97
    lol @OP QQQQQ
    (1)
    http://www.enjin.com][/url]

  10. #120
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    Actually most FF have regular/boss enemies stronger than the final boss. FF7 can eithewr be Emarald or Ruby if you dont know what you are doing even then they have more HP than Safer Sephiroth, FF8 Omega weapon is harder than Ultamecia, FF10 Jecht was harder than yu yevon and if you leveled yuna your Aeons were tougher, and if you got all the monsters for the Arena Nemisis was the hardest, Shinryu in one of the older FFs was the harest boss.

    FF11 all the actual mainstory bosses were cake walks next to , Pandemoniem Warden, Absolute Virtue, Proto Ultima (Kinda easy but he can screw you sometime.)
    (0)
    Last edited by KoujiGeki; 07-27-2012 at 03:11 AM.

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