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  1. #1
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    The fight isn't even that hard. It's all about learning. After a couple wipes, we discovered the "sweet spot" that prevents our mages and ranged DD from taking any damage in the first phase.

    The second phase is going to be trial and error as well. I'm sorry your friends want things handed to them, but this fight is like any other fight. Trial, Error and Victory.

    Remember when Ifrit first came out? Same thing. Now you can do 3 minute speed runs on him.
    (29)

  2. #2
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Do other games not suffer from over congestion on patch day?

    I feel like this would be normal. In 3 days, you will easily be able to get into that fight.


    Quote Originally Posted by Alerith View Post
    The fight isn't even that hard. It's all about learning. After a couple wipes, we discovered the "sweet spot" that prevents our mages and ranged DD from taking any damage in the first phase.

    The second phase is going to be trial and error as well. I'm sorry your friends want things handed to them, but this fight is like any other fight. Trial, Error and Victory.

    Remember when Ifrit first came out? Same thing. Now you can do 3 minute speed runs on him.
    While I agree with your assessment of the fight, I don't think this is the point. The solution OP proposed doesn't even properly tackle the inherent problem of the servers being congested on patch day. Making the fight harder/easier isn't going to keep/repel players. The main problem is the server being congested on patch day, which is obviously unavoidable.



    But really. Making the game ezmode just to appease patch hoppers?
    (11)
    Last edited by Rau; 07-26-2012 at 03:29 PM.
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  3. #3
    Player
    Relic's Avatar
    Join Date
    Feb 2012
    Posts
    226
    Character
    Relic Omega
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Azury which friends/ls are you talking about? Pande or a different one?
    (1)

  4. #4
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Relic View Post
    Azury which friends/ls are you talking about? Pande or a different one?
    people i played with on launch who only come back @ each update to do the story, get new stuff, etc.
    (1)
    Mew!

  5. #5
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Azurymber View Post
    people i played with on launch who only come back @ each update to do the story, get new stuff, etc.
    I think a lot of us have old LS mates and friends we met along the way and miss...heck maybe even RL friends who only come back to check out a patch here or there, and I understand, you WANT them to have fun and enjoy something so maybe they will stay...or stick around in 2.0.

    And maybe some of them will...

    But most, well if they don't have the patience to try to beat and work on one battle for more than a couple hours, before giving up, 2.0 isn't gonna be 'More Fun' for them. Sure, SE is promising tiered content and content finders etc, but the battles that people want to do for stuff people actually want, are gonna take more than 10 tries on average to beat...especially if you are doing them before strategies etc. are known.

    I know it is hard, to hear, but these folks aren't going to be happy in-game one way or the other. Make it too easy=well that was lame and they quit. Make it something that has a slight learning curve= it's too complicated and they quit.
    (2)
    Last edited by Kinseykinz; 07-26-2012 at 05:05 PM.

  6. #6
    Player
    Eyn's Avatar
    Join Date
    Apr 2011
    Posts
    186
    Character
    Vickyle Eyn
    World
    Masamune
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Azurymber View Post
    people i played with on launch who only come back @ each update to do the story, get new stuff, etc.
    Quote Originally Posted by Azurymber View Post
    A lot of friends who are casuals came back to complete the storyline. After dealing with spending 10-30min just trying to enter a fight and wiping 10+ times to AOEs most have just left again. A couple have basically said they don't even want to try 2.0 because it will just be the same problems with a new world.
    Only come back at updates? No wonder wipes. Insufficient trainings. Do advise them to improve themselves first before pointing fingers.
    (1)

  7. #7
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    I'm not saying the fights bad. I'm saying for a story fight in a game where most people don't care enough to be hardcore its too difficult. Noobs should be able to get through the story so they -want- to play 2.0. Hard fights should be for gear and stuff (ex. ifrit)
    (8)
    Mew!

  8. #8
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Azurymber View Post
    I'm not saying the fights bad. I'm saying for a story fight in a game where most people don't care enough to be hardcore its too difficult. Noobs should be able to get through the story so they -want- to play 2.0. Hard fights should be for gear and stuff (ex. ifrit)

    They're just as likely to say "Oh... that's it? /afk5months"

    Quote Originally Posted by Grimwald View Post
    These delicious tears of people who are not patient, not willing to research a fight and experiment. I'm glad these "friends" are leaving.
    This is literally the worst possible response to a significant problem.
    (7)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  9. #9
    Player
    DarthTaru's Avatar
    Join Date
    Apr 2011
    Posts
    273
    Character
    Darth Taru
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Azurymber View Post
    I'm not saying the fights bad. I'm saying for a story fight in a game where most people don't care enough to be hardcore its too difficult. Noobs should be able to get through the story so they -want- to play 2.0. Hard fights should be for gear and stuff (ex. ifrit)
    I really think you're over hyping the difficulty of this fight so I really don't understand where you're coming from.
    Our first time entering we got killed by 9,999 damage. Our second fight we got hit by 9,999 damage but identified why.
    Our third fight we won?

    I really don't understand people who want games to play themselves and want enemies/mobs to just wait for you to kill them. If you play Halo on easy the enemies just run back and forth waiting for you to kill them. If you play Civilization V on easy the rival nations just wait for you to come over and conquer them.

    Why even play?

    If the game is a challenge for them they should embrace it.
    The correct mentality would be to be happy that it's challenging and begin logging in more to try to conquer it before 2.0 goes live.

    Enjoy your wipes. Enjoy your progress. Enjoy your victory.
    (29)

  10. #10
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Azurymber View Post
    I'm not saying the fights bad. I'm saying for a story fight in a game where most people don't care enough to be hardcore its too difficult. Noobs should be able to get through the story so they -want- to play 2.0. Hard fights should be for gear and stuff (ex. ifrit)


    What the fight is not hard. Why do you want a game to be easy mode? Dont you want a challenge? Do you want everything handed to you? Take your time and learn the fight. I know plenty of casuals who have done this fight, the issue I see is some players dont want to do anything other than have things handed to them on a silver platter. When you are doing content pay attention to what is going on and discuss with the group you are in about whatever it is you are doing. It isnt hard to figure out just take your time. There is no reason for players to jump on the forums and complain that content is too hard other than a very few exceptions. Now considering that this content just came out on wednesday and some1 or some players are already complaining, tells me that you havent taken the time to actually learn a strat for the fight. Also consider you stated that you or they wiped 10 times, you really havent tried hard enough. Its like riding a bike, if you fall off get back up on try again, but giving up after 10 or 15 tries and than complaining it is too hard is not the answer.
    (0)

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