Crafters
  • Craft 1 item that gives 20k profit.
  • Craft 20 of those items and put it in the ward each day.
  • They sell and give you 400k profit (each day).
  • After 10 days you have 4M profit.
  • After 90 days you have 36M profit.

Adventurers/Fighters
  • Buy 5 cheap items from ward (20k each) for spirit bond
  • Buy 5 sets of each (500k)
  • Go bond with wolves for an hour
  • Convert 25 items into materia
  • Should get at least 1M worth of materia (500k profit)
  • After 10 days you should have 5M profit.
  • After 90 days you should have 45M profit


Sorry no section for gathers/miners, I do not know those off the top of me head.

The suggestions above are using conservative numbers.
The downside of course is one will have to put some work into it (i.e., think what should be crafted, or think what should be bought to be spirit bonded). This could be a deal-breaker for some.

I'm sorry but I do not know more simpler ways to make gil than this. On the plus side, if there were really simple ways to make gil then items would cost even more ^.^;;


Also, if you are really really struggling to make gil, then wait a few months and the relic weapon prices will drop even more (they are already falling). Will be pretty cheap in time.