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  1. #131
    Player

    Join Date
    Jul 2012
    Posts
    27
    if you have the gil and dedication to a job that you love why not go for the best gear and weapons for that job? if you love a job enough to make a relic for it money should not even matter relics are not for everyone in the game to own if you dont want to craft/spiritbond/farm (Work) etc for the money to make a relic and want one for cheap and easy then just double or triple meld some gear and be happy with what you have relics are not for you.
    (1)

  2. #132
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    497
    Quote Originally Posted by Rau View Post
    Relic is not for everyone.
    ^ Totally f****g stupid...


    As Eric Cartman once said about Ziplinning..
    (7)

  3. #133
    Player
    ViciousValentine's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    76
    Character
    Vicious Valentine
    World
    Masamune
    Main Class
    Conjurer Lv 50
    ^ rofl....
    (2)

  4. #134
    Player
    DarthTaru's Avatar
    Join Date
    Apr 2011
    Posts
    273
    Character
    Darth Taru
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Churchill View Post
    Really showing your hand when you mention KI as some sort of place for relevant information, a fact that was never true.

    (That means you're full of shit)

    As far as BG, these threads do exist, have existed, will exist. The difference is people have a discussion about how games aren't supposed to be fuck you RNG systems which promote no lifing as a way to get gear; rather that games should promote skill and challenging content while using other systems (such as longer raid timers) to prolong the length of the quest.

    If you think anyone at BG finds owning relics a challenge, they do not. A relic in XI was never a challenge at any point - all it took was money, and that's an easy reward for someone who wants to farm/craft/fishbot a lot and enter Dynamis 3 times to get their finished weapon.

    Any Salvage thread was filled with "This system is dumb" "We don't even get a chance to fight the NM (Bhaflau)" "My group is 0/300 on Ares/Machas body" "We just got double Bodb's Cuffs from LAC again" etc.

    Any Voidwatch thread is filled with "This system is dumb" "The guy next to me got the same item 3/6 fights" "Why is there no progression in this content" "I am 0/600 on my Toci's Harness" etc.

    In fact, the vast majority of people support systems that reward progression of some form over all out RNG systems. (Not RNG progression like totems) For example, win 40 runs in AV, pick 1 piece of Darklight. This type of system actually makes content more accessible because if you are in a linkshell running 17/25m clears with ease, there is also incentive to help PUGs because while you may not get to roll on your Corselet because you won't 25m or less, you'll still get that item which lets you pick a piece of gear after however many wins.

    tl;dr
    Chumming up to a website and pretending it is like-minded to you is fairly ignorant.
    Ooooh. I see what happened here. You're a BG poster and got all forum territorial with your panties in a bunch when I said I don't remember BG being full of "QQ it's too hard" or "elitiz vrs casual" threads.
    Sorry to burst your bubble but BG is not full of "relevant information" lol.

    You're not one of those people who believe if they have 463,283,284 posts on BG they're some kind of authority on all things Final Fantasy, right? Because that would be pretty embarrassing.
    (3)

  5. #135
    Player
    ViciousValentine's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    76
    Character
    Vicious Valentine
    World
    Masamune
    Main Class
    Conjurer Lv 50
    (7)

  6. #136
    Player
    Tricksy's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Isis Myrlin
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I think in any MMO that is going to have lasting gameplay you need to have RNG and luck to make certain items extremely valuable.

    Some people are coming from WoW saying everything in FF14 should also be easy to acquire but WoW simplicity has not been successful in any game besides WoW.

    When other games copy the WoW method of crafting and acquiring end game gear, their playerbase plows through the content, finshes much of it and gets bored with the game.

    Then they go on to a different game to ruin with their "standard tastes", untill WoW comes out with their next expansion for WoW players to plow through.
    (3)

  7. #137
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Tricksy View Post
    I think in any MMO that is going to have lasting gameplay you need to have RNG and luck to make certain items extremely valuable.

    Some people are coming from WoW saying everything in FF14 should also be easy to acquire but WoW simplicity has not been successful in any game besides WoW.

    When other games copy the WoW method of crafting and acquiring end game gear, their playerbase plows through the content, finshes much of it and gets bored with the game.

    Then they go on to a different game to ruin with their "standard tastes", untill WoW comes out with their next expansion for WoW players to plow through.
    whats funny is, using wow as an example, it has some pretty massive rng too

    but its disguised moreso


    just think of this, boss X has 10 drops
    only 2 of those drops show up per fight(20% chance), and it could be ANY 2, none is rarer then any other usualy
    on top of that, usualy 7-8 of his drops are complete trash, might as well compare those drops to dark matter cuz they are just as useful

    and then, instead f 4-8 people competing, you get 10-25 who want each piece of gear

    and yet having a 10-20% drop rate for a piece here is considered worse?

  8. #138
    Player
    Penguin's Avatar
    Join Date
    Mar 2011
    Posts
    129
    Character
    Tyrith Peng
    World
    Gilgamesh
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by TheVedis View Post
    whats funny is, using wow as an example, it has some pretty massive rng too

    but its disguised moreso


    just think of this, boss X has 10 drops
    only 2 of those drops show up per fight(20% chance), and it could be ANY 2, none is rarer then any other usualy
    on top of that, usualy 7-8 of his drops are complete trash, might as well compare those drops to dark matter cuz they are just as useful

    and then, instead f 4-8 people competing, you get 10-25 who want each piece of gear

    and yet having a 10-20% drop rate for a piece here is considered worse?
    I never had problems gearing up myself or the 30ish other people in my guild when i played wow.

    In this game you could literally go a full year of running av/cc every single day for 4-6 hours a day and still not even have 15 people fully geared in that amount of time.

    Yes wow had rng so does every single game, but wow handled it in a much much better way then FFXIV has so far.

    I still personally don't like wow's 1 week reset timer since i felt it caused lots of downtime between actually doing content, but the current system in FFXIV with 15 minute reset timers just forces drop rates to be low and forces people to have to run the same content possibly 200-300 times before they see certain items drop for the 1st time.

    For example i think i have personally done 400-500 AV runs (i lost count a long long time ago) and i have only ever seen 3 corselets and 1 heavy darklight body drop, that means if i were to fully gear out a 25man LS with those items i would potentially need to do 2500+ AV runs.

    Wow's drop rate cant even be compared to that.
    (1)
    http://bluegarter.guildwork.com

  9. #139
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by DarthTaru View Post
    Ooooh. I see what happened here. You're a BG poster and got all forum territorial with your panties in a bunch when I said I don't remember BG being full of "QQ it's too hard" or "elitiz vrs casual" threads.
    Sorry to burst your bubble but BG is not full of "relevant information" lol.

    You're not one of those people who believe if they have 463,283,284 posts on BG they're some kind of authority on all things Final Fantasy, right? Because that would be pretty embarrassing.
    Nah, my authority comes from a mathematical understanding of the statistics or calculations I may be referencing. This is an infallible authority, so it is the preferred one.
    (3)

  10. #140
    Player
    Tricksy's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Isis Myrlin
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Penguin View Post
    I never had problems gearing up myself or the 30ish other people in my guild when i played wow.

    In this game you could literally go a full year of running av/cc every single day for 4-6 hours a day and still not even have 15 people fully geared in that amount of time.

    Yes wow had rng so does every single game, but wow handled it in a much much better way then FFXIV has so far.

    I still personally don't like wow's 1 week reset timer since i felt it caused lots of downtime between actually doing content, but the current system in FFXIV with 15 minute reset timers just forces drop rates to be low and forces people to have to run the same content possibly 200-300 times before they see certain items drop for the 1st time.

    For example i think i have personally done 400-500 AV runs (i lost count a long long time ago) and i have only ever seen 3 corselets and 1 heavy darklight body drop, that means if i were to fully gear out a 25man LS with those items i would potentially need to do 2500+ AV runs.

    Wow's drop rate cant even be compared to that.
    I will concede that to cover the lack of content and side-grades available, they have made it exceptionally hard to get some gear in FF14. But its very much SE's nature nowadays looking at FF11 and FF14, to take into consideration tastes of "western MMO players" and go overboard.
    (0)

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