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  1. #101
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    Mar 2011
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    Maat? Puhlease!
    Laila will put you to the test.
    (0)

  2. #102
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
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    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ingolf View Post
    Conversely though, a lot of people (not you, just quoted you) hate on XI for no particular reason other than "It's XI" which is just as idiotic.

    There are plenty of gameplay mechanics that were pioneered in XI that would fit XIV perfectly. The AH system being one. I still don't understand why we have a convoluted ward system in place of that.
    that just it, Things like an AH or Mog Houses, those are good suggestions, they add something or alleviate problems created by poor implementation of previous systems.

    Adding "roadblocks" or "Punishments"...that's a step backwards.

  3. #103
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    Apr 2012
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    The Eorzean library
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    Quote Originally Posted by Pandastirfry View Post
    that just it, Things like an AH or Mog Houses, those are good suggestions, they add something or alleviate problems created by poor implementation of previous systems.

    Adding "roadblocks" or "Punishments"...that's a step backwards.
    I agree. I think that there should be tests that you can undertake for a reward (aesthetic or otherwise). But I don't think they should be forced on you.
    (0)

  4. #104
    Player
    Deathmask's Avatar
    Join Date
    Jun 2012
    Posts
    76
    Character
    Alucardrx Tepes
    World
    Sargatanas
    Main Class
    Lancer Lv 46
    Quote Originally Posted by Neomarl View Post
    Anyone else think Maat should make a comeback for 2.0?
    Leveling is too easy in this game, and we need to stop the casuals from facerolling their way to lv50.
    A Maat type fight would be a perfect road block for this game and it would teach you how to play your class.

    Good idea/bad idea?

    If you are so good i bet you never got poweleveled.... right?

    Why bother with casuals or ppl being bad? Why bother with those at all? If you are so good you have a good linkshell where you have ppl to do every single piece of event with you so you don't have to contaminate yourself with the bads plague.

    I mean being elitist like that just shows how an @ss you should be in real life. You are not the best. Stop thinking you are special and good cause you are not. The best players, the most skilled ones are those playing FPS or RTS with almost super human reflexes and thinking, stuff that you don't have a clue what it is.

    I find it extremely funny when i see an elitist in a game where you must have lots of ppl to help you get things done and think they are great for that. It's pathethic. You are pathethic OP.
    (0)

  5. #105
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ingolf View Post
    I agree. I think that there should be tests that you can undertake for a reward (aesthetic or otherwise). But I don't think they should be forced on you.
    My thing is, I'd be okay with a Maat fight being added if it was "Do this quest line with each class, and get a thing like Maat's Cap (which is on par with the Paragon's Crown so as to NOT make it mandatory)" But adding a Maat Fight because "The unwashed masses need to PROVE THEIR WORTH, not to the game, but to OTHER PLAYERS" is just.....well dumb and pointless.

    Besides, the Maat fight in XI taught you how to do one specific solo fight in a game that had precious little solo content, it didn't show at all how a person performed in a party, and the fact that you only had to do it with ONE class meant most people I knew did it with the the easiest classes to complete it, then went back to the classes they actually wanted to lvl to 75 afterwards.

  6. #106
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Hrm I am amused. Somewhere along the lines this thread jumped from "level cap increase quest" to "bring back a very specific NPC from XI without any changes".
    I mean, the two portions of the 'Maat' content are separated from eachother and, whereas I personally think both are utterly ridiculous (Job questline has got it in regards to content of this sort. I just really wish that Estinien was a solo fight and not a group thing, the quest is about your own personal advancement, not about a group's advancement), can someone explain to me how the hell the thread shifted?

    I mean, I WAS enjoying the discussion about the 'level cap increase quest' topic, there were like two or three itneresting posts but- Really?
    (0)

  7. #107
    Player
    Join Date
    Mar 2011
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    Limsa Lominsa
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    1,244
    Quote Originally Posted by Neomarl View Post
    Anyone else think Maat should make a comeback for 2.0?
    Leveling is too easy in this game, and we need to stop the casuals from facerolling their way to lv50.
    A Maat type fight would be a perfect road block for this game and it would teach you how to play your class.

    Good idea/bad idea?
    Not good for this game. I really enjoyed it in FFXI, but this game it would make no sense for it especially since they want you to level fast.
    (1)

  8. #108
    Player
    Miliant's Avatar
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    Mar 2011
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    144
    Character
    Miliant Ciou
    World
    Ragnarok
    Main Class
    Pugilist Lv 68
    Need to make a template of this:

    FFXIV is not FFXI. If you like FFXI that much then go play FFXI.
    (2)
    We'll take it into consideration.

  9. #109
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    Apr 2012
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    Quote Originally Posted by Miliant View Post
    Need to make a template of this:

    FFXIV is not FFXI. If you like FFXI that much then go play FFXI.
    This argument is really bad.
    (0)

  10. #110
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    Mar 2011
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    Quote Originally Posted by Kikosho View Post
    We don't need Maat in this game but, it would be nice to include the concept of what Maat represents. A solo challenge that tests the player's competence with their class/job. Doesn't have to be a single fight either, can be a dungeon or a series of fights that test how proficient a player is at using a specific set of skills. The problem of course is gonna be balancing and how effective the trial tests the player. A lot of times, what devs think and how players think & play a class/job come into conflict.
    ^^ This

    not an exact port but the concept with FFXIV lore.

    - on a sidenote FFXI is a game that may not have had the most subs but is still running. Taking some ideas from XI and porting them into XIV might not be a bad idea. And before ppl rage about it being archaic and slow it was a challenge and was fun. Everyone should think of the things that XI did right rather than treating the very idea of using XI ideas as poison.
    (1)

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