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  1. #191
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Grimwald View Post
    RDM weren't just healers, they were debuffers for most of Zilart - WotG for endgame, landing a paralyze could and would save lives. It's only after WotG that they became awful healers/debuffers because the content shifted towards WHM and status effects became irrelevant because currently FFXI revolves around warriors spamming TP moves on a boss till the right one is found.

    BLM always spam sleep and nukes, it is a way of life, end game or not.
    So that's two jobs that you learned slight mechanics with. You still didn't have a subjob either, and managing stratagems for BLM was a huge part of the job. Whichever way you slice it, fighting Maat was not similar to most endgame content.
    (0)

  2. #192
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Grimwald View Post
    I never found PLD useful in EXP pts, even when it was my most played endgame job, especially when the exp pts revolved around TP burning, I found Ninja's damage paired with their shadows made them great tanks on mobs that lasted 30s-1m
    You shouldn't have used either on Colibri parties.
    (0)

  3. #193
    Player
    Radnar's Avatar
    Join Date
    Jun 2012
    Posts
    123
    Character
    Rad Nar
    World
    Coeurl
    Main Class
    Pugilist Lv 16
    I'm fine with Maat returning as long as him returning doesn't mean I have to do long and tedious fetch quests in order to raise my level cap.
    (1)
    Last edited by Radnar; 07-20-2012 at 07:51 PM.

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