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  1. #1
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    Quote Originally Posted by Pandastirfry View Post
    Don't forget, she's also the first person to post in any thread that is a "Bring back X from XI" suggestion that <whine>"People won't want it because it's from XI, but we can have things from other FF's. People Just love to hate on XI"</whine> never once stopping to think that, maybe people who disagree with the Bring back X, didn't like it in XI let alone want it back. If you ask me, XIV has already stolen everything XI did *cough*halfway*cough* right, and improved or streamlined it. Most of what gets suggested are mindbogglingly silly things like "Exp loss on death" or "limit Break quests" or "<INSERT GAMEPLAY MECHANIC FROM A 10 YEAR OLD PS2 GAME HERE>". Taking story elements or broad thematic concepts is one thing. lifting whole gameplay mechanics and/or characters and plopping them into a new game for no other reason than because "I liked it 10 years ago, obviously EVERYONE will still like it now" is a completely different thing.

    but on the topic...

    No, I don't want limit breaks back. I hated them in XI and thought they were dumb, time consuming, and just a case of "How many lvl 75 friends do you have?" back then. Never being able to get a party together to finally break the lvl 60 cap, coupled with the stultifingly slow lvling curve, and a myriad of other reasons was why I finally threw up my hands and said screw it to XI.

    Personally I think EVERY OTHER MMO IN EXISTENCE did it right by just increasing the lvl cap, no silly quest, no "Prove Your Worth For The 50 Bazillionth Time To The Same Jerk, AGAIN!" or "Find me a bucket of prop-wash, and batteries for chemlights" Just new zones, new skills, new challenges, new lvl cap... No reason to make it more complicated than is strictly needed.
    Conversely though, a lot of people (not you, just quoted you) hate on XI for no particular reason other than "It's XI" which is just as idiotic.

    There are plenty of gameplay mechanics that were pioneered in XI that would fit XIV perfectly. The AH system being one. I still don't understand why we have a convoluted ward system in place of that.
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  2. #2
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    Pandastirfry's Avatar
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    Quote Originally Posted by Ingolf View Post
    Conversely though, a lot of people (not you, just quoted you) hate on XI for no particular reason other than "It's XI" which is just as idiotic.

    There are plenty of gameplay mechanics that were pioneered in XI that would fit XIV perfectly. The AH system being one. I still don't understand why we have a convoluted ward system in place of that.
    that just it, Things like an AH or Mog Houses, those are good suggestions, they add something or alleviate problems created by poor implementation of previous systems.

    Adding "roadblocks" or "Punishments"...that's a step backwards.

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    Quote Originally Posted by Pandastirfry View Post
    that just it, Things like an AH or Mog Houses, those are good suggestions, they add something or alleviate problems created by poor implementation of previous systems.

    Adding "roadblocks" or "Punishments"...that's a step backwards.
    I agree. I think that there should be tests that you can undertake for a reward (aesthetic or otherwise). But I don't think they should be forced on you.
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  4. #4
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    Quote Originally Posted by Ingolf View Post
    I agree. I think that there should be tests that you can undertake for a reward (aesthetic or otherwise). But I don't think they should be forced on you.
    My thing is, I'd be okay with a Maat fight being added if it was "Do this quest line with each class, and get a thing like Maat's Cap (which is on par with the Paragon's Crown so as to NOT make it mandatory)" But adding a Maat Fight because "The unwashed masses need to PROVE THEIR WORTH, not to the game, but to OTHER PLAYERS" is just.....well dumb and pointless.

    Besides, the Maat fight in XI taught you how to do one specific solo fight in a game that had precious little solo content, it didn't show at all how a person performed in a party, and the fact that you only had to do it with ONE class meant most people I knew did it with the the easiest classes to complete it, then went back to the classes they actually wanted to lvl to 75 afterwards.