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  1. #1
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    I'm going with no here. And a big no on some of Jinko's ideas.

    MORE empasis on accuracy? Dragoons already got over a major hurtle in having their accuracy penalties removed, and you would reimpose them on everyone? I hope you mean that Accuracy is more effective on higher level monsters, rather than imposing higher requirements than is already there.

    To be honest, I feel that the current system has a good balance. We don't need FFXIV reduced down to a spreadsheet like it was with FFXI. The ability to preform your job should be superior than having a narrow field of gear you 'should' equip to be effective. It's going to be bad enough for some people to keep up once the power creep starts and people haven't even gotten over their AF obsessions yet.

    More importantly, if the stats are altered, I wish it's done in a way so that there is many routes to the same goal, where one person can make a Crit Build, and another a standard DPS build and the two would still come out relatively the same.

    That way, multiple different styles of each job or class build can take root based on preference and the feeling of experimentation isn't lost on the players less than a year into 2.0
    (2)

  2. #2
    Quote Originally Posted by Hyrist View Post
    I'm going with no here. And a big no on some of Jinko's ideas.

    MORE empasis on accuracy? Dragoons already got over a major hurtle in having their accuracy penalties removed, and you would reimpose them on everyone? I hope you mean that Accuracy is more effective on higher level monsters, rather than imposing higher requirements than is already there.

    To be honest, I feel that the current system has a good balance. We don't need FFXIV reduced down to a spreadsheet like it was with FFXI.
    You haven't looked at much data testing for XIV, have you? It's already "a spreadsheet", even more so because things are still shakey in calculations in certain regards. You see "spreadsheets" because that's datatesting and parsing.

    You find the exact same in any other MMO worth it's salt.

    the two would still come out relatively the same.
    Yoshi wants to avoid this, the whole purpose he reformed the class/job system to being with.
    (0)

  3. #3
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Elexia View Post
    Yoshi wants to avoid this, the whole purpose he reformed the class/job system to being with.
    Can you point to a source? My understanding was that the stat reforms were to make it easier for players to properly stat their characters, not to make one gear set per class the only good choice.
    (1)