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  1. #11
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    Join Date
    Mar 2011
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    Quote Originally Posted by Anathiel View Post
    Found it, but to expand on it I think the stat bonuses should be much much smaller when you first unlock your title and gain more points as you reach the next tier of your title. Drk only giving 1 point str 1 point vit per gld rank as a novice drk but as a master drk you get 5 str 4 vit 3 dex per rank you see?
    Yes I remember this post, thanks. So it's a nice way to allocate stats and there are some other posts on traits, abilities gained with the progression of the title.

    The only question I had at the time with this post and it's still not clear to me is whether the poster wanted a) that those stats allocations are permanent for the base weapon class (i-e gaining 1 rank on GLA as a DRK would permanently add 4STR, 1DEX and 3VIT to your GLA, think of the esper bonus system in FFVI), or b)if the stats per rank of a basic weapon class are automatically reallocated when you switch title. In any case, what happens to the stats of your basic weapon class when you have no title equipped?

    There are potential balance problems with either possibility. In case (a), permanently allocating stats would greatly alter the possibilities in a system where in theory you play only 1 character. Also, you need to stop everything you do so you don't waste levels with lower bonuses in stats? What about the current rank50?In case (b), several questions remain, i-e, say you can unlock titles at rank 30. But when you have it, can you equip a title on your rank 10 THM? If so, how will it affect your THM stats? Or do you have to wait to rank 30 to equip a title? This also takes its importance considering point (a)

    You see, there are several good propositions but I don't think that they all have been optimized. I would like this proposition you cited, but I would prefer more customization by either allocating myself a reduced (compared to now) amount of stat points depending on the way I want to play, or to unlock bonuses in a grid system (HP+3%, STR+2, VIT+4, for example; a PLD grid would have higher occurrence of HP+, enmity+ and VIT+ slots compared to DRK which would have many ATT+ and STR+ slots to unlock so you would have to choose where you want to allocate your points).

    This is an example to illustrate that even though many suggestions are in the thread, I think that there still are several possibilities.

    That being said I realize that just because I personally am not fully satisfied with the current propositions on how to allocate abilities, traits and stats does not mean that the OP's suggestion is incomplete.
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    Last edited by northernsky; 04-06-2011 at 06:34 AM.

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