Quote Originally Posted by Cairdeas View Post
The problem with a lot of the other system proposed I've mentioned before. They try and limit progress from a certain point and close down the open-ness of both the Armoury System and the job system. Doing things like limiting Paladin to Gladiator.

When Paladin should be able to be a Lancer, Con, Thaum, or any other weapon class.

I can't support any system that says "You can only be a black mage if you level thaum" that doesn't make sense. The system that is implemented needs to be open and only the player should force limitations on themselves.
Were you replying to me? Because I don't see a problem with using others system mechanics and applying it to the title system.

If, for example, Dragoon has its own grid, you work on that grid which is superimposed to your basic weapon class, whatever it is. I don't care if someone somewhere said that only 2 advanced paths are possible for a given base weapon class. If that guy has good ideas just take what you like from it and leave the rest.