Maybe some people want relic weapon for free -.- lol
Maybe some people want relic weapon for free -.- lol
The same could be said for you though in assuming you know what everyone wants. (for the record I dont think you're ignorant Jinko, just making a point)Some of us are fine with this because it is but a tiny tiny portion of the game as a whole. Myself and Sparty are included in that catagory. It doesn't make us any more or less ignorant than you are.
Yea maybe I shouldn't have called sparty ignorant, its just when I see people pretending to undermine others opinions with "oh you want it spoon fed" it aggravates me.The same could be said for you though in assuming you know what everyone wants. (for the record I dont think you're ignorant Jinko, just making a point)Some of us are fine with this because it is but a tiny tiny portion of the game as a whole. Myself and Sparty are included in that catagory. It doesn't make us any more or less ignorant than you are.
There is a good balance that can be struck between hard work and obtaining an item, random luck shouldn't have anything to do with it.
It's like going to work and your boss saying sorry this month you don't get any wages better luck next time.
I mean after all the hallabaloo about Ifrit and Moogle tokens and then they go and do this just to rub it in a little bit more, man does Yoshi-p even play this game or just come up with obnoxious ways to extend the life of the content.
Last edited by Jinko; 06-09-2012 at 03:54 AM.
maybe is gonna be a factor no matter how things are done
maybe the drop will go to you instead of someone else in the party
maybe you will even find a party to do something
maybe youll get a drop
maybe you wont
maybe you will disconect at the last second and not even be there for drops
this whole RNG thing is rediculous, you people are way out of control looking at it
every game has rng in some form or another, and i can give TONS of examples
Lets start with wow since im sure alot of people asre familiar with it
10 man raid, boss drops 2 items, out of 10 total possible drops
you are there for a specific drop(lets face it no one wants more then 1-2 from him anyway)
so thats a 20% chance of him dropping what you want, then a 10% chance of you even getting the drop, sounds like bad RNG to me right there too
and then lets look at 25 man raids, the RNg on that is alot bigger too
now lets go over to 11....do you even want me to get started on drop rates in bcnms and hnms? yet people found those to be "perfect" apprently, yet you do it here and its unacceptable?
huge double standard
RNG is a double standard that people are willing to put up with, as long as it doesnt make them do more work. Some people are willing to do it, some arent.
If you arent, then dont, plain and simple
I for one have understoof every bit of what people are arguing about, its real simple to understand, yet some people just dont want to understand that using WORST CASE SCENERIOS for everything is not how you are going to get your point across cuz those arent the norm
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Well I played WoW for years and we used a fair points system, people got what they wanted or got off spec gear for half price if nobody wanted it for main spec.
Lets start with wow since im sure alot of people asre familiar with it
10 man raid, boss drops 2 items, out of 10 total possible drops
you are there for a specific drop(lets face it no one wants more then 1-2 from him anyway)
so thats a 20% chance of him dropping what you want, then a 10% chance of you even getting the drop, sounds like bad RNG to me right there too
and then lets look at 25 man raids, the RNg on that is alot bigger too
That being said you "always always" got tokens so that you could buy tier gear or just better vendor gear to tide you over, there was that constant reminder that even though you didn't get what you wanted you got something which would allow you to progress once you had enough saved up.
Even in Dynamis you got currency (assuming you didn't have some nub hoarding it all) which you could later sell, you came away with at least something ..
In many cases with this game you come away with nothing, ... ohhhh Dark Mater I guess that makes everything all right then.
Last edited by Jinko; 06-09-2012 at 04:04 AM.
Most games do something like that, and we've all said it before, we just want to be able to see some measurable progress no matter how small to say that we're not doing all this in vain, that the last 2 weeks farming aren't simply going to go up in a puff of smoke so when we look back we say "Huh what did I do the last to weeks. Iit's like a 2 week foray into Vegas while blacked out, maybe you get home rich, maybe you get home broke, maybe you don't have a home cause you gambled it away, maybe you own a casino cause you won so much you bought it."Well I played WoW for years and we used a fair points system, people got what they wanted or got off spec gear for half price if nobody wanted it for main spec.
That being said you "always always" got tokens so that you could buy tier gear or just better vendor gear to tide you over, there was that constant reminder that even though you didn't get what you wanted you got something which would allow you to progress once you had enough saved up.
Even in Dynamis you got currency (assuming you didn't have some nub hoarding it all) which you could later sell, you came away with at least something ..
In many cases with this game you come away with nothing, ... ohhhh Dark Mater I guess that makes everything all right then.
Assault points .......... to preempt the FFXI argument lol
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tokens in those games can also be comapred to getting dark matter here thoughMost games do something like that, and we've all said it before, we just want to be able to see some measurable progress no matter how small to say that we're not doing all this in vain, that the last 2 weeks farming aren't simply going to go up in a puff of smoke so when we look back we say "Huh what did I do the last to weeks. Iit's like a 2 week foray into Vegas while blacked out, maybe you get home rich, maybe you get home broke, maybe you don't have a home cause you gambled it away, maybe you own a casino cause you won so much you bought it."
Assault points .......... to preempt the FFXI argument lol
you gotta understand, 99% of the drops you could get with tokens, or some other "non endgame best in slot drop" were pretty damn worthless
in all fairness, dark matter here is the equivilent of tokens there, cuz you didnt go into those raids looking for tokens, you went in looking for a specific drop, much like you are doing here
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Assault gear wasn't all crap, most of it wasn't crap at all. Dyna currency, ABC's, Abjurations, not what I went in for no, worth hanging onto and a tangible reward for my time, yes. This argument is more about the primals though. The AF weapon is more a matter of no progress at points, shitty random progress at others, and then possibly backwards in still others. What about that do you like. Find another system that's built on anti-rewards for your time that actually works.tokens in those games can also be comapred to getting dark matter here though
you gotta understand, 99% of the drops you could get with tokens, or some other "non endgame best in slot drop" were pretty damn worthless
in all fairness, dark matter here is the equivilent of tokens there, cuz you didnt go into those raids looking for tokens, you went in looking for a specific drop, much like you are doing here
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