The problem isn't how we can fix Paladin. Because on a technical scale, the job is perfectly fine and can tank just fine.

Here is the problem however. Why would you pick a PLD when a WAR can do double the amount for half the effort? The way content is right now, WAR is the best, it is hard to argue against. PLD may be viable, but it isn't better than WAR right now in dungeons.

The problem isn't PLD itself, it is properly balancing it with WAR so both are wanted in dungeons. Not one more than the other. I just hope in 2.0, the new server structure caters more to skilled/geared players than stacking the safe jobs. Make it so you can't just stack BLM's. Make it so a BLM setup is doable, but harder than a normal setup, that kind of thing.