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  1. #101
    Player
    Darkillumina's Avatar
    Join Date
    Feb 2012
    Posts
    234
    Character
    Konstantine Porphyrogenitos
    World
    Balmung
    Main Class
    Gladiator Lv 50
    This whole thing is getting ridiculous. I'm really starting to wonder what the age/mentality of most PLDS are. You guys are one step from going full retard.

    It seems like most of you will only be happy when PLD takes 0 damage from every attack and can solo Chimera/Miser.

    After this last patch PLD can do fine. If you can't handle it you're gimp and should quit the game. If you find yourselves having trouble, level warrior to 50. It should take you about 2 days. I have both and use both. The best part is most of the gear is cross-compatible.

    Stop with the goddamn bellyaching you idiots. I can see why most people who played PLD in WoW and FFXI had such a bad name.

    TLDR: Grow up, stop complaining and learn to play properly. Communicate with your teammates and gear yourself accordingly. Don't be gimp.
    (3)

  2. #102
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Velhart View Post
    The problem isn't PLD itself, it is properly balancing it with WAR so both are wanted in dungeons. Not one more than the other. I just hope in 2.0, the new server structure caters more to skilled/geared players than stacking the safe jobs. Make it so you can't just stack BLM's. Make it so a BLM setup is doable, but harder than a normal setup, that kind of thing.
    This won't happen unless there's changes in how the classes and jobs currently play. Other games have versatility in terms of buffs so that even though damage and performance are similar, you still are encouraged to bring varied comps because of what buffs and debuffs each class brings. If you have three caster DPS classes and they all do near equivalent damage, you're encouraged to bring one of each if one gives a +critical hit rating aura, the other increases all spell damage taken by the boss and the other one has a cooldown that notably increases the effectiveness of the whole group during burn phases. That's one way of encouraging people to bring more than one class.

    Tanks are different because the priority is really survivability and their ability to hold the mob's attention. DPS only rears its head when you have notable damage discrepancies between one and the other...like discrepancies created by abilities assigned and base weapon damage.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #103
    Player
    Daniel_Fury's Avatar
    Join Date
    Jan 2012
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Daniel Fury
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Velhart View Post
    The problem isn't how we can fix Paladin. Because on a technical scale, the job is perfectly fine and can tank just fine.

    Here is the problem however. Why would you pick a PLD when a WAR can do double the amount for half the effort? The way content is right now, WAR is the best, it is hard to argue against. PLD may be viable, but it isn't better than WAR right now in dungeons.

    The problem isn't PLD itself, it is properly balancing it with WAR so both are wanted in dungeons. Not one more than the other. I just hope in 2.0, the new server structure caters more to skilled/geared players than stacking the safe jobs. Make it so you can't just stack BLM's. Make it so a BLM setup is doable, but harder than a normal setup, that kind of thing.
    Since nerf, instead of having a nerfed cyclone with antagonize "trying" to hold hate on multiple mobs against flaring blms, you can just cover the blms instead.

    I mean the cyclone damage isn't even needed because the flares kill anyway. So instead of adding to a lost cause and having your BLMs get their ass whipped and have copious heals drained on them, have a PLD use cover on the BLM with most hate until the mobs are dead.

    This is not hard to do and more practical than a WAR adding unneccessary damage.
    (0)

  4. #104
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Alerith View Post
    Gonna have to stop you right here. How in Altana's name do you get the idea that WAR does double the damage? From what I've heard, some people's PLDs even outdamage WARs on Chimera....
    Before I go on, I don't necessarily disagree with you.

    I said double the amount in party situations, not damage. That means not only can they tank, they are a viable DPS also. On Chimera, I would guess the PLD was able to get more damage was because 2/3 of their powerful combos can hit him in the front. WAR however have to move to the sides and behind to perform more combos. If the WAR wanted to, he could easily out damage the PLD, but would risk the safety of the party. You can say PLD is in a more convenient position on Chimera than a WAR, but you can't say PLD is the better DPS.

    Now here is the problem, because of speed runs in particular. Why would you pick PLD for anything when WAR can do just as good as they can, and have DPS on their side also? Now if SE made non-timed fights which required strategy and a tank that can last in the long run, then yes I would look upon PLD.

    So can we all agree that speed run content damages not only the quality of the dungeons, but also job balance?
    (0)

  5. #105
    Player
    Daniel_Fury's Avatar
    Join Date
    Jan 2012
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Daniel Fury
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Velhart View Post
    You can say PLD is in a more convenient position on Chimera than a WAR, but you can't say PLD is the better DPS
    Literally, 79 damage crit with cyclone on Chimera. 3xx Damage with Godsbane.

    PLD: Riot Blade 3xx damage, spirits within: 4xx damage, Goring Blade: 3xx

    I dunno, when i did this, it looked like Paladin had the better dps.

    Godsbane is not an unsafe combo to use at all, so that doesn't count and both jobs have one behind combo each.
    (0)

  6. #106
    Player
    Daniel_Fury's Avatar
    Join Date
    Jan 2012
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Daniel Fury
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Darkillumina View Post
    It seems like most of you will only be happy when PLD takes 0 damage from every attack and can solo Chimera/Miser..
    I solo'd half of Coin Counter already if that counts That's my way of saying PLD is fine!
    (0)

  7. #107
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    My fullgeared DPS WAR does 30-40% (on Misser/Coin respectively) more than my fully tank gear PLD. No, my WAR wasn't holding back because of position, i literally spam everything and eat DPS food. PLD is definitely a winner in Chimera however.

    I believe this patch has made both jobs acceptable, both are in about the same level, not one is better than another, both has pro and cons, there is no big difference when it times to clearing dungeons speed.

    Although, i really want to see what a fully DPS geared PLD can do. Time to work on triple MND headgear, maybe i will get really close to my WAR's DPS.
    (1)

  8. #108
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    497
    LOL!!

    It's just hopeless.

    I wish i also had my fraps still......................

    Only way for peeps to just stfu already about WAR tanking.

    Trying to convince a linkshell's "main" tank who keeps hearing how awesome his tanking is
    by his (tank ignorant) friends that his tanking aint so good is like
    trying to bring down the Hulk with your bare fists.

    Guys please keep posting ur tanking roation, it's the only way to actually get to the root of the problem if you find one while tanking on PLD...
    (1)
    Last edited by YuriSan; 06-01-2012 at 03:15 PM.

  9. #109
    Player
    Daniel_Fury's Avatar
    Join Date
    Jan 2012
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Daniel Fury
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Chardrizard View Post
    My fullgeared DPS WAR does 30-40% (on Misser/Coin respectively) more than my fully tank gear PLD. No, my WAR wasn't holding back because of position, i literally spam everything and eat DPS food. PLD is definitely a winner in Chimera however.

    I believe this patch has made both jobs acceptable, both are in about the same level, not one is better than another, both has pro and cons, there is no big difference when it times to clearing dungeons speed.

    Although, i really want to see what a fully DPS geared PLD can do. Time to work on triple MND headgear, maybe i will get really close to my WAR's DPS.
    I wonder if this principal works on other "tank" bosses like Ifrit aswell?

    Also, I been looking into the whole dps thing too. Maybe 350 STR 310 MND?
    (0)

  10. #110
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Daniel_Fury View Post
    I wonder if this principal works on other "tank" bosses like Ifrit aswell?

    Also, I been looking into the whole dps thing too. Maybe 350 STR 310 MND?
    What principal? If you mean DPS wise, PLD would be better or around same DPS wise for Ifrit because he have around the same defense as Chimera.

    Yes it is 350STR 310MND for Ifrit's Blade, nobody has established the cap for Garuda's Gaze however. But, it is deifnitely higher.
    (0)

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