Results 1 to 10 of 143

Hybrid View

  1. #1
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Honestly, I'd prefer XIV to house some of the more obscure and underused jobs, instead of the same old, same old. Forget Red Mage, let's have Green Mage, or even Geomancer! Forget Ninja and Samurai, let's have Viking and Magic Knight, or maybe a cool Berserker class. Hell, I'm all for Mime and Gambler! Machinist, Arithmetician, Chemist, Trickster, Cannoneer...so many other things I would prefer over Ninja and Samurai again
    (0)

  2. #2
    Player
    Rustyhagun's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    465
    Character
    Usagi Yojimbo
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Jocko View Post
    Honestly, I'd prefer XIV to house some of the more obscure and underused jobs, instead of the same old, same old. Forget Red Mage, let's have Green Mage, or even Geomancer! Forget Ninja and Samurai, let's have Viking and Magic Knight, or maybe a cool Berserker class. Hell, I'm all for Mime and Gambler! Machinist, Arithmetician, Chemist, Trickster, Cannoneer...so many other things I would prefer over Ninja and Samurai again

    Maurader/Warrior are already the berserker/Viking/Pirate type job already I can see Berserker maybe being a different type of DD job. Also, with Magic Knight is already close ties Paladin and Dark Knight (it will come).

    Everything else I agree, I know you are taking you list from FFT Advance1&2, cuz I do as well. I dont even play mage based jobs, but it would be cool to see a Geomancer, Time mage, Red Mage(buffs debuffs)<<<Fencer class could branch of to this and even Samurai, Blue mage can definitely come back, Musketeer can take skills from Cannoneer and Trickster, Mime might be a little hard to balance and is kind of a "mimic a little of every class in the game, if they mimic the mobs it might be a little to close to Blue mage, Beastmaster/Tamer can come back as well, having an actual pirate class/job would be a good thing and the Gambler class could share its skills with that, the Arcanist guild that's in the game could be linked with acquiring the Mechanist job.

    Now the Chemist job would actually be a very cool healer/buff/debuff job that deals heavily with throwing/targeting players with potions, elixirs, drops, phoenix downs...etc. They could have a default potion, elixir, drops, skill list that doesn't require purchasing of those same items. Or purchasing those items and using them could build up on a knowledge meter and when full the said item is able to use without purchasing from nps or players any longer. Having an alchemy job level'd would gain benefit to the Chemist or it would simply be a requirement to get the Chemist job. Guns/pistols would be their weapon of choice, with maybe musketeer being the other class needed to unlock it.

    Yoshi Has a lot to choose from. But cool factor must always be in a game. Which is why Thief, Ninja, Samurai's and Dark Knights will be coming by default. These are the jobs that bring in the crowd. And two of them are heavy on Asian culture. So yah can't wait for it all to happen, I love my DD's and Dragoon is somewhat keeping me satisfied, but the game doesn't have a proper fast DD job yet.
    (0)
    Last edited by Rustyhagun; 06-01-2012 at 12:53 AM.
    "You cannot simultaneously prevent and prepare for war."