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  1. #1
    Player

    Join Date
    Sep 2011
    Posts
    104
    for the log of all that is holy remove the class system..
    (26)

  2. #2
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Kairyu View Post
    for the log of all that is holy remove the class system..
    {Thanks for the offer, but I'll have to pass.}
    (7)

  3. #3
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    I'm all for this, really. More jobs = more variety = more choices!

    I hope we can get some of that "Far Eastern" feel into this game, we already have those Kabutos but that's not quite enough. I miss Gis and their associated sets.


    Quote Originally Posted by KoujiGeki View Post
    im sorry but i agree with him more mages first. but i couldve sworn that i read thf is gonna branch from archer. please dont hold me to that though.
    I most certainly will not hold you to that because they have given no indication at all that multiple jobs will branch from a single class. Why would anyone want that? Why would anyone want to be so similar to another class except for 5 job specific abilities when they could be entirely different with their own new weapon type, new ability set, new job traits that reflect their role (or did you forget about job traits?), new theme, new aesthetics? Why would anyone want their exp shared between BRD and THF with ARC being the base?



    Quote Originally Posted by Kairyu View Post
    for the log of all that is holy remove the class system..
    <Yes, please!>
    (2)
    Last edited by Zyph; 05-23-2012 at 05:09 AM.

  4. #4
    Player
    Narfalicious's Avatar
    Join Date
    Feb 2012
    Posts
    56
    Character
    Dielladys Lightfoot
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Zyph View Post
    I'm all for this, really. More jobs = more variety = more choices!
    <Yes, please!>
    I think you mean More jobs = more variety = same 3 jobs required by the players for all content.
    (2)

  5. #5
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Narfalicious View Post
    I think you mean More jobs = more variety = same 3 jobs required by the players for all content.
    rofl yeah.

    id love to see more jobs...meh they will probably add a lot more eventually...
    (0)

  6. #6
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    im expecting new jobs to be announced with the player poll results /cross fingers
    (0)

  7. #7
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Please make THF it's own unique job, not relegate it to a class. Not that it would even make that much sense to suddenly go from daggers to katana. At the very least, do something like:

    Class: Rogue

    Job 1: Thief
    Job 2: Ninja

    Taking away from another post of mine, you could do this:

    Give THF a large number of unique abilities.
    Give NIN a large number of unique abilities.

    Give Rogue a small number of unique abilities, that are NOT equippable when switching over to the job.

    Doing this will give each class and job a lot more identity than if THF and NIN use all Rogue abilities, and only have a smattering of abilities to set them apart from each other. (Random example: If, at level 50, you have 5 unique Rogue abilities, you could shove in 10 unique abilities for THF and NIN rather than just 5 - not that you couldn't shove in more abilities if you wanted to, of course.)
    (0)

  8. #8
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    well with the class job limitation we will see 2 jobs per each class.
    (0)

  9. #9
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    There's not much point to the class system tbh.. When I'm on the game mostly everyone is on their Jobs... I feel its best to remove the class system and stick with the Jobs system.. and you can STILL level up by grinding, and still get Abilities via Quest/missions.
    (2)

  10. #10
    Player
    GodseijuroHiko's Avatar
    Join Date
    Sep 2011
    Posts
    123
    Character
    Godseijuro Hiko
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Starlord View Post
    There's not much point to the class system tbh.. When I'm on the game mostly everyone is on their Jobs... I feel its best to remove the class system and stick with the Jobs system.. and you can STILL level up by grinding, and still get Abilities via Quest/missions.
    Agreed... They can still do the job change thing by keeping the job crystal we got. Changing jobs using weapons is limiting. Class system needs to go! I'd like to see how thf comes from archer when archer cant use a dagger...
    (0)

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