Quote Originally Posted by Zyph View Post
This is a good point. Even after doing the Monk quests I got no sense of what kind of a place Ala Mihgo is. Is it Arabic themed? Is it Far Aastern themed? Why does the monk AF look like it's from Southeast Asia when "Little Ala Mihgo" looks like a shantytown version of Uldah? Why did I feel so unfulfilled by the job quests?

There's no context in the world for them. They're all "Oh now you can become something you've never heard of because they're SO RARE." They're tacked on bits of lore with no home. Can't enter Ishgard, can't enter Ala Mihgo, can't even enter the Paladin guard barracks.

But that's sort of detracting from the point of this topic. I trust that once the world is changed in 2.0 jobs will be way more integrated into the world.
That's true... 2.0 could make the jobs seem more purposeful.
The relevance to this thread though is that I don't want new classes added for the sake of "People want to do this or that in battle"
Adding a Samurai or ninja with nothing that even remotely references, alludes to or segues into their existence
You might as well petition for Cowboy or Astronaut