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  1. #1
    Player
    KoujiGeki's Avatar
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    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    another archer copy no thanks mages first please
    (0)

  2. #2
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    All the jobs in FFXI wasn't added as quickly as 'that'. It did take expansions to explain the lore and origins of each job. Not that FFXIV can't do that but it's taking this long for SE to even add more content while just fiddling with UI and other glitches in the game.

    I'm all for Sam, Nin and even Thf jobs. Probably Thf should've been one of the basic job out there with Pld and Drg, WTH???

    We need 'hate' control, a elemental-wheel wielder and maybe a master of skill-chains!

    A bushido class would be apart from a marauder class(it's based on eastern martial arts) but it's still a two-hand weapon wielder. Bushido should be introduced as a new class and you can become a samurai with it. Would a Marauder be proficient with a Great Katana or Katana. I think more of a lancer would spin off to become a samurai and it would use both GKs and lances.
    Thief should be a spin off of Monks(since they have the pounce ability) duel-wielding and such. From Thf to ninja because of the martial art back ground.
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  3. #3
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    Quote Originally Posted by PSxpert2011 View Post
    All the jobs in FFXI wasn't added as quickly as 'that'. It did take expansions to explain the lore and origins of each job. Not that FFXIV can't do that but it's taking this long for SE to even add more content while just fiddling with UI and other glitches in the game.

    I'm all for Sam, Nin and even Thf jobs. Probably Thf should've been one of the basic job out there with Pld and Drg, WTH???

    We need 'hate' control, a elemental-wheel wielder and maybe a master of skill-chains!

    A bushido class would be apart from a marauder class(it's based on eastern martial arts) but it's still a two-hand weapon wielder. Bushido should be introduced as a new class and you can become a samurai with it. Would a Marauder be proficient with a Great Katana or Katana. I think more of a lancer would spin off to become a samurai and it would use both GKs and lances.
    Thief should be a spin off of Monks(since they have the pounce ability) duel-wielding and such. From Thf to ninja because of the martial art back ground.
    not disagreeing. but not every one had 4 or more jobs at the max level like in this game either. people want more stuff to do than just spam Primals or Dungeons. i myself would like more lore added.
    (0)

  4. #4
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KoujiGeki View Post
    not disagreeing. but not every one had 4 or more jobs at the max level like in this game either. people want more stuff to do than just spam Primals or Dungeons. i myself would like more lore added.
    Believe me, I know. Took me more than two ffxi years playing between sleep and work to get one job to 75(classic party & camp way). Young-guns have it so easy these days... The only way content will keep players busy is if an expansion like FFXI's "Chains of Promathia" was released for XIV. Exp rate and difficulty would need to be adjusted too.

    We want new areas and new challenges, SE can't whip that up over night and please the community.
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  5. #5
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Hmm...thief would have to be less like a Final Fantasy thief and more like Ishikawa Goemon or Nezumi Kozo. I have no problem with Thief being reimagined as a class that leads to the ninja job. Don't know how others would take that, though.

    We need 'hate' control
    No, we don't. This was a dumb gimmick that, along with Treasure Hunter, kept THF down and stunted its growth.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #6
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    I pray that SE doesnt WoW this game with job and one release 1 new job at a time like wow did with it Dark Knight.
    (0)

  7. #7
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by KoujiGeki View Post
    I pray that SE doesnt WoW this game with job and one release 1 new job at a time like wow did with it Death Knight.
    Erm, you mean one new job/class per expansion?
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  8. #8
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    ya
    /10char
    (0)

  9. #9
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    first 75 was Drk i feel your pain. i remember instead of Pt do you need it, it was Haubergeon do you have it? and no invite if you didnt.
    (0)

  10. #10
    Player
    charlemagne's Avatar
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    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I think there is a good chance we will get one or even more new jobs at 2.0 release. I shouldn't be too surprised if we see a glimpse of one in the E3 trailer as SE like to drop a surprise in now and then.
    Fairly certain whenever new jobs roll around that the first will be a mage class. Personally I'm waiting for ( in order) SAM,COR ( corsair makes more sense than musketeer we have a city of pirates ffs) and DNC. Think I'll be disappointed and see SMN and possibly THF first though.
    (0)
    Last edited by charlemagne; 05-23-2012 at 09:20 PM. Reason: typo

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