Quote Originally Posted by RobotRivers View Post
HAHA, I find that funny and hope that you aren't being serious as losing an armor piece is like 50 times worse than mats, But my idea on losing SP on death is just that, YES it is going to be an effective PENALTY, however, there needs to be a decided rate at which how much is lost. For example, one leve quest gives you 1000 SP but you die on the second leve quest(sometimes unavoidable if the monsters appear on top of you and gang up on you) SO does this mean you lose a set amount of SP? say 300? 600? or render one complete leve's SP void? I'd like to hear an answer.

The amount of SP lost would be up to SE. I believe FFXI was a base 10% without furnature that reduced it, so that would obviously be too high. If I had to make a ballpark guess, I would say 5% loss per death. And as long as you don't die while weakened (or within a certain time period... that would be up to SE), then you can buy it back with Anima (again, my preferred method is buyback with Anima).

P.S. And no, I was not being serious about losing gear on death. But I was merely illustrating the fact that crafters DO have a penalty for failure, unlike what Akuun was trying to claim.