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  1. #51
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Come on Kiote, that sounds awesome down on paper but we know thats not the case.

    If it were, you mind explaining WoW to me and the mountains of casuals who play that game, last time I checked the classes in that game were set in concrete.

    It's kind of pointless arguing this anyway, I don't like classes its simple, I see no purpose for them, you think differently obviously, so lets just agree to disagree cause neither of us will change the others opinion.
    (0)

  2. #52
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by DeadRiser View Post
    You pretty much just answered my response. It's ALL the same group of things. Gladiators and Marauders equip tanking abilities to tank better. Mages equip healing and support. Damage dealers equip damage dealing abilities. And everyone equips healing. It's not really a free for all, everyone equips the same group of abilities per class.
    Your still generalizing your own play style on everyone else. I personally have three different setups on every class. I guarantee you I'm not the only one. More importantly, not every player has every skill unlocked. Just because you rushed all your classes to 50 and now have no reason to adapt to anything doesn't mean everyone will start that way.

    It's not just about the final out come of your class. Some people will see the DD buffs as most important and will level LNC as their first alt to get them. Some people will see cure as the most important and will level Con just to get it. The variety of abilities and your personal preferences determines the method with which you progress through the game. It does not simply dictate what skills you will use in the end.
    (1)

  3. #53
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    If it were, you mind explaining WoW to me and the mountains of casuals who play that game, last time I checked the classes in that game were set in concrete.
    The WoW phenomenon is very easy to explain.

    First of all, it was the first MMO to actually advertise itself.

    Secondly, it was so easy you didn't have to worry about wasting effort on a class, after the first one you instantly knew how to level another one in a week.

    Finally, it was Most peoples first experience with an MMO and as anyone knows, there is never another one quite like your first.

    These three factors alone created a perpetual Cycle of:

    You can jump back in any time, you will never forget how to play and nothing will ever be the same.
    (1)

  4. #54
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kiote View Post
    I couldn't disagree with you all any more. I find Jobs to be Vastly more useless than Classes. The only two that are actually better than the classes are the Mages. Not only are Jobs at a massive disadvantage in Solo play, but they are at a massive disadvantage in most boss fights too. Having Raise, Stoneskin and Cure in any Boss fight makes you better in the party and Jobs have the exact same stats as Classes. If your not to lazy to actually get Class gear it is easily just as good as AF. It's better if you go the extra mile.

    If anything was a waste of time, it was the implementation of Jobs. They should have just given us the storylines.
    I do more dmg as mnk, drg, and brd on boss fights usually than classes. It's all about how you play them.
    (1)

  5. #55
    Player
    Halvaard_Vidan's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    144
    Character
    Halvaard Vidan
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Soukyuu View Post
    I don't see anyone using classes at all because jobs give you a bigger advantage even solo.
    Try soloing as Bard, then switch to Archer, it's significantly easier.
    Assuming you have Bloodbath, Cure, Protect, Stoneskin...

  6. #56
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Halvaard_Vidan View Post
    Try soloing as Bard, then switch to Archer, it's significantly easier.
    Assuming you have Bloodbath, Cure, Protect, Stoneskin...
    I can't really say much about bard because I don't play this class beyond tryign to bring it to lv50.

    All I can say is, I don't really miss PGL after switching to MNK. The damage you will be dealing with additional combos reduces the damage you take because well, you kill mobs faster. Not saying it will completely balance it out, but the difference isn't much unless you try to tank many mobs at the same time which you shouldn't do when you solo (unless you're WAR... damn killing machines)
    (0)
    Last edited by Soukyuu; 05-05-2012 at 09:48 AM.

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  7. #57
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    I'm sure more balancing will sort all out, eventually. I like the current system. They just need to expand upon it.
    (0)

  8. #58
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Classes don't need their own unique non-job spells/abilities, because they already get access to spells/abilities that jobs don't from other classes. Lancer can use provoke and cure, but Dragoon can't, for example. Maybe "Jobs are for groups; Classes are for solo" isn't the best way he could have described it. Perhaps it's better to think of it as classes are more versatile and customizable, whereas jobs are more specialized.
    (4)
    Last edited by BlueMage; 05-05-2012 at 10:25 AM.

  9. #59
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Jinko View Post
    There isn't any real purpose ... the dev team obviously left classes because they were scared of the backlash that it would cause if they changed the game so drastically.

    This thread is proof enough that even now when there is "no real need" of classes people still won't let go of them.
    Not really. I like classes because it prevents stupid things like PLD with a staff, PLD dual wielding, RDM with a staff and so on from happening again. It helps define each name and job assigned to it without going too far out of concept.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #60
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Soukyuu View Post
    I can't really say much about bard because I don't play this class beyond tryign to bring it to lv50.

    All I can say is, I don't really miss PGL after switching to MNK. The damage you will be dealing with additional combos reduces the damage you take because well, you kill mobs faster. Not saying it will completely balance it out, but the difference isn't much unless you try to tank many mobs at the same time which you shouldn't do when you solo (unless you're WAR... damn killing machines)
    You're basing your entire opinion of "Job = Better at everything" only by how Monk plays?

    Wait a second. It could be just me, but does everyone in this topic arguing against classes play mostly MNK, WAR, and/or DRG?

    because that'd make sense.
    (1)

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