Quote Originally Posted by Enkidoh View Post
Oh yes, 'dying' like it's been supposedly meant to have been for the past 13 years, repeatedly. Seems whenever there's something that players do not like in the game it's supposedly the game's death knell. *rolls eyes*

And it's never going to be open world again, the closest you're going to see is the large zones begun with HW. They tried open world in 1.0 and well, we all know how that turned out. Big open expanses of nothing.
I don't care even if it's "nothing". It's way more immersive to actually travel around the map and explore it rather than just teleporting from one Aetheryte to another. Current map design isn't any better than 1.0. I don't even remember most areas, because what I always do is I tp to the Aetheryte, fly on my mount, hit auto run and alt+tab. There must be obstacles that you have to fly around, enemies that can kill you if you're not paying attenton, meaningful points of interest. Things like that. And there must be no invisible walls.
Quote Originally Posted by Burmecia View Post
How does loading screens make it feel like not an adventure?
It breaks immersion.